26 Jan 2010
[GI] Article: World of Warcraft: Retrospective
Author: Game Industry News Pipe | Filed under: Game IndustryIt Could All Have Been Very Different...
In the first part of this feature, The Path of the Blizzard, we looked at some of the reasons for the Warcraft developer's rise to prominence, generating the conditions that paved the way for the creation of World of Warcraft - a game which has transformed the way we look at MMOs and connected gaming today.
But while the company's approach to creating games has led to success, you'd have to argue that the adage about making your own luck also runs true. It's been said that part of WoW's success was down to wider factors which Blizzard couldn't control - such as the handy rise in broadband penetration and an older, subscription-friendly average gaming age.
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