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8 Mar 2010

[Unify Wiki] REPL

Author: Unity3D News Pipe | Filed under: Technology

Summary:


This is a tool to give you a Read Eval Print Loop in Unity, based on [http://www.mono-project.com/CsharpRepl Miguel De Icaza's tool].

What is a REPL? See the [http://en.wikipedia.org/wiki/Read_Eval_Print_Loop Wikipedia article].

Caveats: At present there's no edit history, neither variables nor output history survive assembly reloads, output formatting is weak and not all output sources are captured gracefully and -- well, there's quite a lot of caveats but the tool is entirely usable and useful!

[[Image:REPLScreenshot.png]]


== The Code ==

Import this package into your project and go to Window -> REPL -> Shell.

[[Media:REPL_20100308.zip]]

Or [http://github.com/MrJoy/UnityREPL grab the repo from GitHub].

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