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	<title>Comments for ByDesign Games</title>
	<atom:link href="http://www.bydesigngames.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bydesigngames.com</link>
	<description>Next-Generation Casual Entertainment</description>
	<lastBuildDate>Fri, 03 Feb 2012 19:56:36 +0000</lastBuildDate>
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	<item>
		<title>Comment on [Unify Wiki] Lipis Runtime Gizmo by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2011/01/12/unify-wiki-lipis-runtime-gizmo/comment-page-1/#comment-18287</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Fri, 03 Feb 2012 19:56:36 +0000</pubDate>
		<guid isPermaLink="false">#comment-18287</guid>
		<description>Try the link now,

Archive contains both .js &amp; .cs versions of the tools.</description>
		<content:encoded><![CDATA[<p>Try the link now,</p>
<p>Archive contains both .js &#038; .cs versions of the tools.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unify Wiki] Lipis Runtime Gizmo by carl</title>
		<link>http://www.bydesigngames.com/2011/01/12/unify-wiki-lipis-runtime-gizmo/comment-page-1/#comment-18098</link>
		<dc:creator>carl</dc:creator>
		<pubDate>Fri, 03 Feb 2012 04:56:53 +0000</pubDate>
		<guid isPermaLink="false">#comment-18098</guid>
		<description>Hi do you still have a fixed C# of the gizmo? the link is not here anymore</description>
		<content:encoded><![CDATA[<p>Hi do you still have a fixed C# of the gizmo? the link is not here anymore</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Final Fantasy XIII-2 review &#124; Edge by Final Fantasy XIII-2 review &#124; Edge &#124; ByDesign Games &#124; Game Review Guide</title>
		<link>http://www.bydesigngames.com/2012/01/30/final-fantasy-xiii-2-review-edge/comment-page-1/#comment-17234</link>
		<dc:creator>Final Fantasy XIII-2 review &#124; Edge &#124; ByDesign Games &#124; Game Review Guide</dc:creator>
		<pubDate>Tue, 31 Jan 2012 07:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=c38ed5a4aa3585f41902dd2a369b1008#comment-17234</guid>
		<description>[...] the rest here: Final Fantasy XIII-2 review &#124; Edge &#124; ByDesign Games Game Review Guide1030 E. Hwy 377, Ste 110 Pmb [...]</description>
		<content:encoded><![CDATA[<p>[...] the rest here: Final Fantasy XIII-2 review | Edge | ByDesign Games Game Review Guide1030 E. Hwy 377, Ste 110 Pmb [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Technology by UniWii &#171; Gerhards Blog</title>
		<link>http://www.bydesigngames.com/games/technology/comment-page-1/#comment-16164</link>
		<dc:creator>UniWii &#171; Gerhards Blog</dc:creator>
		<pubDate>Thu, 26 Jan 2012 07:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?page_id=9080#comment-16164</guid>
		<description>[...] viaTechnology &#124; ByDesign Games. Like this:LikeBe the first to like this post. [...]</description>
		<content:encoded><![CDATA[<p>[...] viaTechnology | ByDesign Games. Like this:LikeBe the first to like this post. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unify Wiki] IPhoneToMouse by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2010/05/18/unify-wiki-iphonetomouse/comment-page-1/#comment-14282</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Wed, 11 Jan 2012 00:33:41 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Hmm, try: 
&lt;code&gt;print( iPhoneInput.GetTouch(0).phase ); &lt;/code&gt;

What does that return?</description>
		<content:encoded><![CDATA[<p>Hmm, try:<br />
<code>print( iPhoneInput.GetTouch(0).phase ); </code></p>
<p>What does that return?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unify Wiki] IPhoneToMouse by lomso</title>
		<link>http://www.bydesigngames.com/2010/05/18/unify-wiki-iphonetomouse/comment-page-1/#comment-14215</link>
		<dc:creator>lomso</dc:creator>
		<pubDate>Tue, 10 Jan 2012 03:28:04 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Hi

I&#039;ve just tried your script and touchCount and position works. But I get an error when I use the phase.
when I use this
print( iPhoneInput.GetTouch(0).phase == iPhoneTouchPhase.Began);
I get this 
Assets/Scripts/targetObject.js(40,47): BCE0051: Operator &#039;==&#039; cannot be used with a left hand side of type &#039;iPhoneTouchPhase&#039; and a right hand side of type &#039;UnityEngine.iPhoneTouchPhase&#039;.</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>I&#8217;ve just tried your script and touchCount and position works. But I get an error when I use the phase.<br />
when I use this<br />
print( iPhoneInput.GetTouch(0).phase == iPhoneTouchPhase.Began);<br />
I get this<br />
Assets/Scripts/targetObject.js(40,47): BCE0051: Operator &#8216;==&#8217; cannot be used with a left hand side of type &#8216;iPhoneTouchPhase&#8217; and a right hand side of type &#8216;UnityEngine.iPhoneTouchPhase&#8217;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [InfiniteUnity3D] Mechviewer TechDemo by Armani Strauch</title>
		<link>http://www.bydesigngames.com/2010/02/23/infiniteunity3d-mechviewer-techdemo/comment-page-1/#comment-13534</link>
		<dc:creator>Armani Strauch</dc:creator>
		<pubDate>Tue, 03 Jan 2012 06:07:55 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Im obliged for the blog post.Really thank you! Want more.</description>
		<content:encoded><![CDATA[<p>Im obliged for the blog post.Really thank you! Want more.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [InfiniteUnity3D] Mechviewer TechDemo by Miya Riehl</title>
		<link>http://www.bydesigngames.com/2010/02/23/infiniteunity3d-mechviewer-techdemo/comment-page-1/#comment-13530</link>
		<dc:creator>Miya Riehl</dc:creator>
		<pubDate>Tue, 03 Jan 2012 05:24:36 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Thanks for sharing, this is a fantastic post. Fantastic.</description>
		<content:encoded><![CDATA[<p>Thanks for sharing, this is a fantastic post. Fantastic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Edge] The Best Games Of 2000 To 2009: Resident Evil 4 by Josie</title>
		<link>http://www.bydesigngames.com/2011/04/25/edge-the-best-games-of-2000-to-2009-resident-evil-4/comment-page-1/#comment-13045</link>
		<dc:creator>Josie</dc:creator>
		<pubDate>Thu, 29 Dec 2011 20:23:58 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>That&#039;s the best answer by far! Thanks for conritbuitng.</description>
		<content:encoded><![CDATA[<p>That&#8217;s the best answer by far! Thanks for conritbuitng.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unity Technologies] Car Tutorial by Frances Almon</title>
		<link>http://www.bydesigngames.com/2010/04/24/unity-technologies-car-tutorial/comment-page-1/#comment-10707</link>
		<dc:creator>Frances Almon</dc:creator>
		<pubDate>Sun, 11 Dec 2011 10:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2658#comment-10707</guid>
		<description>Hi, i must say cool website you have, i came across it in Bing. searching for some german law stuff relating this topic. Hope i can find it but you have great information.thanks</description>
		<content:encoded><![CDATA[<p>Hi, i must say cool website you have, i came across it in Bing. searching for some german law stuff relating this topic. Hope i can find it but you have great information.thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Canabalt ported to Commodore 64 &#124; Edge by James Monkman (RGCD)</title>
		<link>http://www.bydesigngames.com/2011/12/05/canabalt-ported-to-commodore-64-edge/comment-page-1/#comment-10434</link>
		<dc:creator>James Monkman (RGCD)</dc:creator>
		<pubDate>Wed, 07 Dec 2011 18:30:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=150b2d8b68a3b5b15aff279855b4544c#comment-10434</guid>
		<description>Thanks for the positive comments :)

A project page for the game can be found here:

http://www.rgcd.co.uk/2011/12/c64anabalt-c64-2011.html</description>
		<content:encoded><![CDATA[<p>Thanks for the positive comments <img src='http://www.bydesigngames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>A project page for the game can be found here:</p>
<p><a href="http://www.rgcd.co.uk/2011/12/c64anabalt-c64-2011.html" rel="nofollow">http://www.rgcd.co.uk/2011/12/c64anabalt-c64-2011.html</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Keen Games wins Deloitte business award &#124; Edge by gaming news</title>
		<link>http://www.bydesigngames.com/2011/11/30/keen-games-wins-deloitte-business-award-edge/comment-page-1/#comment-10174</link>
		<dc:creator>gaming news</dc:creator>
		<pubDate>Fri, 02 Dec 2011 23:01:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=aab29636bd5d7a1670dc756de0bce8f9#comment-10174</guid>
		<description>&lt;strong&gt;Tumblr article...&lt;/strong&gt;

I saw a writer talking about this on Tumblr and it linked to...</description>
		<content:encoded><![CDATA[<p><strong>Tumblr article&#8230;</strong></p>
<p>I saw a writer talking about this on Tumblr and it linked to&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [BigFish] Mayan Puzzle by Mafia 2 Info</title>
		<link>http://www.bydesigngames.com/2011/07/19/bigfish-mayan-puzzle/comment-page-1/#comment-9864</link>
		<dc:creator>Mafia 2 Info</dc:creator>
		<pubDate>Thu, 24 Nov 2011 06:00:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=56f140884852f96cb0fa2c247b378358#comment-9864</guid>
		<description>&lt;strong&gt;Mafia 2 Info...&lt;/strong&gt;

[...][BigFish] Mayan Puzzle &#124; ByDesign Games[...]...</description>
		<content:encoded><![CDATA[<p><strong>Mafia 2 Info&#8230;</strong></p>
<p>[...][BigFish] Mayan Puzzle | ByDesign Games[...]&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Age Of Empires Online review &#124; Edge by runicwow.com</title>
		<link>http://www.bydesigngames.com/2011/08/17/age-of-empires-online-review-edge/comment-page-1/#comment-9796</link>
		<dc:creator>runicwow.com</dc:creator>
		<pubDate>Tue, 22 Nov 2011 15:46:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=bad47cd44d0e3dc571df2915454ec887#comment-9796</guid>
		<description>&lt;strong&gt;Age of Empires Online...&lt;/strong&gt;

Age of Empires Online is a new free-to-play, persistent online real-time strategy game that just launched today and has lots of real-time strategy. Hope you heard about Age of Empires series &#8211; a group of RTS games that world history, combined wit...</description>
		<content:encoded><![CDATA[<p><strong>Age of Empires Online&#8230;</strong></p>
<p>Age of Empires Online is a new free-to-play, persistent online real-time strategy game that just launched today and has lots of real-time strategy. Hope you heard about Age of Empires series &#8211; a group of RTS games that world history, combined wit&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] Modern Warfare 2 tops key market sellers by gaming reviews</title>
		<link>http://www.bydesigngames.com/2010/02/03/gi-modern-warfare-2-tops-key-market-sellers/comment-page-1/#comment-9753</link>
		<dc:creator>gaming reviews</dc:creator>
		<pubDate>Sun, 20 Nov 2011 01:04:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/modern-warfare-2-tops-key-market-sellers#comment-9753</guid>
		<description>&lt;strong&gt;gaming reviews...&lt;/strong&gt;

[...][GI] Modern Warfare 2 tops key market sellers &#124; ByDesign Games[...]...</description>
		<content:encoded><![CDATA[<p><strong>gaming reviews&#8230;</strong></p>
<p>[...][GI] Modern Warfare 2 tops key market sellers | ByDesign Games[...]&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [BigFish] Atlantis: Mysteries of Ancient Inventors by racers</title>
		<link>http://www.bydesigngames.com/2010/11/03/bigfish-atlantis-mysteries-of-ancient-inventors/comment-page-1/#comment-9675</link>
		<dc:creator>racers</dc:creator>
		<pubDate>Tue, 15 Nov 2011 16:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://9588#comment-9675</guid>
		<description>&lt;strong&gt;racers...&lt;/strong&gt;

[...][BigFish] Atlantis: Mysteries of Ancient Inventors &#124; ByDesign Games[...]...</description>
		<content:encoded><![CDATA[<p><strong>racers&#8230;</strong></p>
<p>[...][BigFish] Atlantis: Mysteries of Ancient Inventors | ByDesign Games[...]&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Atlus to publish Game Of Thrones RPG &#124; Edge by Atlus to publish Game Of Thrones RPG &#124; Edge &#124; ByDesign Games &#124; BBGUniverse</title>
		<link>http://www.bydesigngames.com/2011/11/09/atlus-to-publish-game-of-thrones-rpg-edge/comment-page-1/#comment-9620</link>
		<dc:creator>Atlus to publish Game Of Thrones RPG &#124; Edge &#124; ByDesign Games &#124; BBGUniverse</dc:creator>
		<pubDate>Thu, 10 Nov 2011 21:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=0e0d89d84c5f482c15acd111d9bd8908#comment-9620</guid>
		<description>[...] the article here: Atlus to publish Game Of Thrones RPG &#124; Edge &#124; ByDesign Games AKPC_IDS += &quot;20921,&quot;;Popularity: unranked [...]</description>
		<content:encoded><![CDATA[<p>[...] the article here: Atlus to publish Game Of Thrones RPG | Edge | ByDesign Games AKPC_IDS += &quot;20921,&quot;;Popularity: unranked [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on News round-up October 31 &#8211; November 4 &#124; Edge by News round-up October 31 – November 4 &#124; Edge &#124; ByDesign Games &#124; BBGUniverse</title>
		<link>http://www.bydesigngames.com/2011/11/06/news-round-up-october-31-november-4-edge/comment-page-1/#comment-9563</link>
		<dc:creator>News round-up October 31 – November 4 &#124; Edge &#124; ByDesign Games &#124; BBGUniverse</dc:creator>
		<pubDate>Sun, 06 Nov 2011 22:13:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=f07864b33b5c5562d9d5237c3f6882d6#comment-9563</guid>
		<description>[...] the original post: News round-up October 31 – November 4 &#124; Edge &#124; ByDesign Games AKPC_IDS += &quot;20116,&quot;;Popularity: unranked [...]</description>
		<content:encoded><![CDATA[<p>[...] the original post: News round-up October 31 – November 4 | Edge | ByDesign Games AKPC_IDS += &quot;20116,&quot;;Popularity: unranked [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on [GI] Blizzard discusses next WoW expansion, talks up retail by battlefield forum</title>
		<link>http://www.bydesigngames.com/2010/12/07/gi-blizzard-discusses-next-wow-expansion-talks-up-retail/comment-page-1/#comment-9529</link>
		<dc:creator>battlefield forum</dc:creator>
		<pubDate>Fri, 04 Nov 2011 06:08:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2010-12-07-blizzard-discusses-next-wow-expansion-talks-up-retail#comment-9529</guid>
		<description>&lt;strong&gt;battlefield forum...&lt;/strong&gt;

[...][GI] Blizzard discusses next WoW expansion, talks up retail &#124; ByDesign Games[...]...</description>
		<content:encoded><![CDATA[<p><strong>battlefield forum&#8230;</strong></p>
<p>[...][GI] Blizzard discusses next WoW expansion, talks up retail | ByDesign Games[...]&#8230;</p>
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		<title>Comment on Mindshapes secures $5 million investment by Mindshapes secures $5 million investment &#124; ByDesign Games &#124; BBGUniverse</title>
		<link>http://www.bydesigngames.com/2011/11/01/mindshapes-secures-5-million-investment/comment-page-1/#comment-9497</link>
		<dc:creator>Mindshapes secures $5 million investment &#124; ByDesign Games &#124; BBGUniverse</dc:creator>
		<pubDate>Thu, 03 Nov 2011 03:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-11-01-mindshapes-secures-USD5-million-investment#comment-9497</guid>
		<description>[...] original article: Mindshapes secures $5 million investment &#124; ByDesign Games AKPC_IDS += &quot;19528,&quot;;Popularity: unranked [...]</description>
		<content:encoded><![CDATA[<p>[...] original article: Mindshapes secures $5 million investment | ByDesign Games AKPC_IDS += &quot;19528,&quot;;Popularity: unranked [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Zynga launches Mafia Wars 2 &#124; Edge by Fidibus</title>
		<link>http://www.bydesigngames.com/2011/10/26/zynga-launches-mafia-wars-2-edge/comment-page-1/#comment-9397</link>
		<dc:creator>Fidibus</dc:creator>
		<pubDate>Sun, 30 Oct 2011 20:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=9d0cec83e370e5c8f26e5b39a8920aa8#comment-9397</guid>
		<description>Why are they releasing a new Mafia Wars instead of adding new content for the first one?
It&#039;s not really different from part one, only a new game where you have to start all new which sucks :(
I also spent a lot of paysafecards on the first MW and you don&#039;t get to bring any of the stuff from there with you.
Not a good idea, Zynga!</description>
		<content:encoded><![CDATA[<p>Why are they releasing a new Mafia Wars instead of adding new content for the first one?<br />
It&#8217;s not really different from part one, only a new game where you have to start all new which sucks <img src='http://www.bydesigngames.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
I also spent a lot of paysafecards on the first MW and you don&#8217;t get to bring any of the stuff from there with you.<br />
Not a good idea, Zynga!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Opinion: Who is the biggest threat to videogames&#8217; legitimacy? &#124; Edge by Opinion: Who is the biggest threat to videogames&#039; legitimacy? &#124; Edge &#8230; &#124; industry, blog, iphone, app, creative, games, programming, project, various, criminalminds</title>
		<link>http://www.bydesigngames.com/2011/10/24/opinion-who-is-the-biggest-threat-to-videogames-legitimacy-edge/comment-page-1/#comment-9272</link>
		<dc:creator>Opinion: Who is the biggest threat to videogames&#039; legitimacy? &#124; Edge &#8230; &#124; industry, blog, iphone, app, creative, games, programming, project, various, criminalminds</dc:creator>
		<pubDate>Wed, 26 Oct 2011 02:58:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=4de3d4defc2f7b305e3ef69c40b1f0c5#comment-9272</guid>
		<description>[...] the article here: Opinion: Who is the biggest threat to videogames&#039; legitimacy? &#124; Edge &#8230;       approval, games, games-art, going-the-wrong, leigh, securing-the-approval, the-wrong, [...]</description>
		<content:encoded><![CDATA[<p>[...] the article here: Opinion: Who is the biggest threat to videogames&#039; legitimacy? | Edge &#8230;       approval, games, games-art, going-the-wrong, leigh, securing-the-approval, the-wrong, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unity Technologies] Springtime newcomers to the Unity Asset Store by Asset Management for Business in the Digital World &#124; assetmanagementtips.net</title>
		<link>http://www.bydesigngames.com/2011/04/07/unity-technologies-springtime-newcomers-to-the-unity-asset-store/comment-page-1/#comment-9106</link>
		<dc:creator>Asset Management for Business in the Digital World &#124; assetmanagementtips.net</dc:creator>
		<pubDate>Mon, 24 Oct 2011 10:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=4456#comment-9106</guid>
		<description>[...] [Unity Technologies] Springtime newcomers to the Unity Asset Store &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] [Unity Technologies] Springtime newcomers to the Unity Asset Store &#8230; [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Now recruiting on Edge Jobs &#124; Edge by Now recruiting on Edge Jobs &#124; Edge &#124; ByDesign Games &#124; BBGUniverse</title>
		<link>http://www.bydesigngames.com/2011/10/21/now-recruiting-on-edge-jobs-edge-7/comment-page-1/#comment-9089</link>
		<dc:creator>Now recruiting on Edge Jobs &#124; Edge &#124; ByDesign Games &#124; BBGUniverse</dc:creator>
		<pubDate>Mon, 24 Oct 2011 05:50:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=8e5f1a930730706cb65d49badb5798e5#comment-9089</guid>
		<description>[...] more here: Now recruiting on Edge Jobs &#124; Edge &#124; ByDesign Games AKPC_IDS += &quot;17940,&quot;;Popularity: unranked [...]</description>
		<content:encoded><![CDATA[<p>[...] more here: Now recruiting on Edge Jobs | Edge | ByDesign Games AKPC_IDS += &quot;17940,&quot;;Popularity: unranked [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unify Wiki] DropDownList by 666 games&#124;games 666</title>
		<link>http://www.bydesigngames.com/2010/07/06/unify-wiki-dropdownlist/comment-page-1/#comment-8893</link>
		<dc:creator>666 games&#124;games 666</dc:creator>
		<pubDate>Fri, 21 Oct 2011 20:51:35 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>&lt;strong&gt;666 games&#124;games 666...&lt;/strong&gt;

[...][Unify Wiki] DropDownList &#124; ByDesign Games[...]...</description>
		<content:encoded><![CDATA[<p><strong>666 games|games 666&#8230;</strong></p>
<p>[...][Unify Wiki] DropDownList | ByDesign Games[...]&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unify Wiki] CSharpMessenger Extended by 666 games&#124;games 666</title>
		<link>http://www.bydesigngames.com/2010/01/01/unify-wiki-csharpmessenger-extended/comment-page-1/#comment-8887</link>
		<dc:creator>666 games&#124;games 666</dc:creator>
		<pubDate>Fri, 21 Oct 2011 19:31:24 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>&lt;strong&gt;666 games&#124;games 666...&lt;/strong&gt;

[...][Unify Wiki] CSharpMessenger Extended &#124; ByDesign Games[...]...</description>
		<content:encoded><![CDATA[<p><strong>666 games|games 666&#8230;</strong></p>
<p>[...][Unify Wiki] CSharpMessenger Extended | ByDesign Games[...]&#8230;</p>
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		<title>Comment on Mediatonic named &quot;one to recognise&quot; by Sunday Times by MEdiatonic Times tech track &#124; FREE GAME PORTAL</title>
		<link>http://www.bydesigngames.com/2011/09/21/mediatonic-named-one-to-recognise-by-sunday-times/comment-page-1/#comment-8871</link>
		<dc:creator>MEdiatonic Times tech track &#124; FREE GAME PORTAL</dc:creator>
		<pubDate>Fri, 21 Oct 2011 15:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-09-21-mediatonic-named-one-to-recognise-by-sunday-times#comment-8871</guid>
		<description>[...] Mediatonic named &quot;one to recognise&quot; by Sunday Times &#124; ByDesign Games Mediatonic has been named in the Sunday Times Tech Track, an index of the private companies in the UK with fast growth. The paper called the company one to recognise. This ranking is a gr&#8230;http://www.bydesigngames.com/2 .. [...]</description>
		<content:encoded><![CDATA[<p>[...] Mediatonic named &quot;one to recognise&quot; by Sunday Times | ByDesign Games Mediatonic has been named in the Sunday Times Tech Track, an index of the private companies in the UK with fast growth. The paper called the company one to recognise. This ranking is a gr&#8230;<a href="http://www.bydesigngames.com/2" rel="nofollow">http://www.bydesigngames.com/2</a> .. [...]</p>
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		<title>Comment on [Unity Technologies] Unity 3 technology – Surface Shaders by gaming reviews</title>
		<link>http://www.bydesigngames.com/2010/07/17/unity-technologies-unity-3-technology-%e2%80%93-surface-shaders/comment-page-1/#comment-8855</link>
		<dc:creator>gaming reviews</dc:creator>
		<pubDate>Fri, 21 Oct 2011 09:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=3236#comment-8855</guid>
		<description>&lt;strong&gt;gaming reviews...&lt;/strong&gt;

[...][Unity Technologies] Unity 3 technology – Surface Shaders &#124; ByDesign Games[...]...</description>
		<content:encoded><![CDATA[<p><strong>gaming reviews&#8230;</strong></p>
<p>[...][Unity Technologies] Unity 3 technology – Surface Shaders | ByDesign Games[...]&#8230;</p>
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		<title>Comment on EA proposes shuttering of Bright Light Guildford by EA Considering Closure Of Harry Potter Dev Bright Light &#171; GameBooze &#8211; Bottoms up! Aggregated gaming news, guides, cheats and fixes to quench your gaming needs.</title>
		<link>http://www.bydesigngames.com/2011/10/14/ea-proposes-shuttering-of-bright-light-guildford/comment-page-1/#comment-8810</link>
		<dc:creator>EA Considering Closure Of Harry Potter Dev Bright Light &#171; GameBooze &#8211; Bottoms up! Aggregated gaming news, guides, cheats and fixes to quench your gaming needs.</dc:creator>
		<pubDate>Tue, 18 Oct 2011 23:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-10-14-ea-proposes-shuttering-of-bright-light-guildford#comment-8810</guid>
		<description>[...] authored by GameBooze.com. All credit goes to the original author(s). Mouse here for Related LinksEA proposes shuttering of Bright Light Guildford0savesSave       If you enjoyed this post, please consider leaving a comment or subscribing to the [...]</description>
		<content:encoded><![CDATA[<p>[...] authored by GameBooze.com. All credit goes to the original author(s). Mouse here for Related LinksEA proposes shuttering of Bright Light Guildford0savesSave       If you enjoyed this post, please consider leaving a comment or subscribing to the [...]</p>
]]></content:encoded>
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		<title>Comment on All Sony online games to use PSN Pass &#124; Edge by All Sony online games to use PSN Pass &#124; Edge &#124; ByDesign Games &#124; BBGUniverse</title>
		<link>http://www.bydesigngames.com/2011/10/04/all-sony-online-games-to-use-psn-pass-edge/comment-page-1/#comment-8572</link>
		<dc:creator>All Sony online games to use PSN Pass &#124; Edge &#124; ByDesign Games &#124; BBGUniverse</dc:creator>
		<pubDate>Tue, 04 Oct 2011 19:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=2aaf0ad45712fbb6142fd07cb7f11f44#comment-8572</guid>
		<description>[...] here: All Sony online games to use PSN Pass &#124; Edge &#124; ByDesign Games AKPC_IDS += &quot;14640,&quot;;Popularity: unranked [...]</description>
		<content:encoded><![CDATA[<p>[...] here: All Sony online games to use PSN Pass | Edge | ByDesign Games AKPC_IDS += &quot;14640,&quot;;Popularity: unranked [...]</p>
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		<title>Comment on Cave announces Espgaluda II HD for iPad 2 &#124; Edge by Cave announces Espgaluda II HD for iPad 2 &#124; Edge &#124; ByDesign Games &#124; MyIpadStoreOnline</title>
		<link>http://www.bydesigngames.com/2011/09/30/cave-announces-espgaluda-ii-hd-for-ipad-2-edge/comment-page-1/#comment-8545</link>
		<dc:creator>Cave announces Espgaluda II HD for iPad 2 &#124; Edge &#124; ByDesign Games &#124; MyIpadStoreOnline</dc:creator>
		<pubDate>Sun, 02 Oct 2011 11:27:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=85dbceda9cacd2583627b221505e53ba#comment-8545</guid>
		<description>[...] from: Cave announces Espgaluda II HD for iPad 2 &#124; Edge &#124; ByDesign Games     Posted in Apple Ipad Tablets        &#171; And around the next corner iPad 2 line Austin &#124; [...]</description>
		<content:encoded><![CDATA[<p>[...] from: Cave announces Espgaluda II HD for iPad 2 | Edge | ByDesign Games     Posted in Apple Ipad Tablets        &laquo; And around the next corner iPad 2 line Austin | [...]</p>
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		<title>Comment on [InfiniteUnity3D] Top 200 + Resources Unity on Infinite Unity3D by fun flash games</title>
		<link>http://www.bydesigngames.com/2010/07/01/infiniteunity3d-top-200-resources-unity-on-infinite-unity3d/comment-page-1/#comment-8500</link>
		<dc:creator>fun flash games</dc:creator>
		<pubDate>Fri, 30 Sep 2011 01:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteunity3d.com/?p=7183#comment-8500</guid>
		<description>&lt;strong&gt;fun flash games...&lt;/strong&gt;

[...][InfiniteUnity3D] Top 200 + Resources Unity on Infinite Unity3D &#124; ByDesign Games[...]...</description>
		<content:encoded><![CDATA[<p><strong>fun flash games&#8230;</strong></p>
<p>[...][InfiniteUnity3D] Top 200 + Resources Unity on Infinite Unity3D | ByDesign Games[...]&#8230;</p>
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		<title>Comment on Stringer: 3m new PSN users since outtage by Mahaley</title>
		<link>http://www.bydesigngames.com/2011/09/01/stringer-3m-new-psn-users-since-outtage/comment-page-1/#comment-7915</link>
		<dc:creator>Mahaley</dc:creator>
		<pubDate>Thu, 15 Sep 2011 00:22:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-09-01-stringer-3m-new-psn-users-since-outtage#comment-7915</guid>
		<description>So true. Honesty and evernythig recognized.</description>
		<content:encoded><![CDATA[<p>So true. Honesty and evernythig recognized.</p>
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	<item>
		<title>Comment on [InfiniteUnity3D] Top 200 + Resources Unity on Infinite Unity3D by 3ds Max Videos</title>
		<link>http://www.bydesigngames.com/2010/07/01/infiniteunity3d-top-200-resources-unity-on-infinite-unity3d/comment-page-1/#comment-7854</link>
		<dc:creator>3ds Max Videos</dc:creator>
		<pubDate>Sat, 10 Sep 2011 09:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteunity3d.com/?p=7183#comment-7854</guid>
		<description>&lt;strong&gt;3ds Max Videos Advanced...&lt;/strong&gt;

[InfiniteUnity3D] Top 200 + Resources Unity on Infinite Unity3D &#124; ByDesign Games...</description>
		<content:encoded><![CDATA[<p><strong>3ds Max Videos Advanced&#8230;</strong></p>
<p>[InfiniteUnity3D] Top 200 + Resources Unity on Infinite Unity3D | ByDesign Games&#8230;</p>
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		<title>Comment on Sony: &quot;PSN is more secure and better than ever&quot; &#124; Edge by The Games Are Far From Over When GameOver-Games Showcases and Discounts Its Games on GameDuJour.com &#124; License Android iPhone Online Flash SWF PC MAC Games</title>
		<link>http://www.bydesigngames.com/2011/09/01/sony-psn-is-more-secure-and-better-than-ever-edge/comment-page-1/#comment-7835</link>
		<dc:creator>The Games Are Far From Over When GameOver-Games Showcases and Discounts Its Games on GameDuJour.com &#124; License Android iPhone Online Flash SWF PC MAC Games</dc:creator>
		<pubDate>Thu, 08 Sep 2011 21:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=96d2e6939ae01ddd5f36ec573b037203#comment-7835</guid>
		<description>[...] Galactica Online hits 5 million registered usersMonster Hunter Portable HD storms Japanese chartSony: &quot;PSN is more secure and better than ever&quot;  /**/   /**/   /* 0) { top.location.replace(document.location); } /*]]&gt;*/   /**/   [...]</description>
		<content:encoded><![CDATA[<p>[...] Galactica Online hits 5 million registered usersMonster Hunter Portable HD storms Japanese chartSony: &quot;PSN is more secure and better than ever&quot;  /**/   /**/   /* 0) { top.location.replace(document.location); } /*]]&gt;*/   /**/   [...]</p>
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		<title>Comment on Stephen Merchant not sure he can face more Portal voice work &#124; Edge by Ricky Gervais &#187; Blog Archive &#187; Stephen Merchant not sure he can face more Portal voice work &#8230;</title>
		<link>http://www.bydesigngames.com/2011/08/31/stephen-merchant-not-sure-he-can-face-more-portal-voice-work-edge/comment-page-1/#comment-7765</link>
		<dc:creator>Ricky Gervais &#187; Blog Archive &#187; Stephen Merchant not sure he can face more Portal voice work &#8230;</dc:creator>
		<pubDate>Thu, 01 Sep 2011 20:53:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=b1926319c95a6f429c76316631b029d5#comment-7765</guid>
		<description>[...] posted here: Stephen Merchant not sure he can face more Portal voice work &#8230; Related Posts:Stephen Merchant not sure he can face more Portal voice work &#124; The &#8230; Go to [...]</description>
		<content:encoded><![CDATA[<p>[...] posted here: Stephen Merchant not sure he can face more Portal voice work &#8230; Related Posts:Stephen Merchant not sure he can face more Portal voice work | The &#8230; Go to [...]</p>
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		<title>Comment on Nokia developer network hacked &#124; Edge by Nokia developer network hacked &#124; Edge &#124; ByDesign Games &#124; The latest nokia mobile phones</title>
		<link>http://www.bydesigngames.com/2011/08/30/nokia-developer-network-hacked-edge/comment-page-1/#comment-7742</link>
		<dc:creator>Nokia developer network hacked &#124; Edge &#124; ByDesign Games &#124; The latest nokia mobile phones</dc:creator>
		<pubDate>Wed, 31 Aug 2011 05:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=bc3985d210754c2b741cf093a49ec4b2#comment-7742</guid>
		<description>[...] more: Nokia developer network hacked &#124; Edge &#124; ByDesign Games AKPC_IDS += &quot;2247,&quot;;Popularity: unranked [...]</description>
		<content:encoded><![CDATA[<p>[...] more: Nokia developer network hacked | Edge | ByDesign Games AKPC_IDS += &quot;2247,&quot;;Popularity: unranked [...]</p>
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		<title>Comment on Age Of Empires Online review &#124; Edge by Cla Celestial Fórum</title>
		<link>http://www.bydesigngames.com/2011/08/17/age-of-empires-online-review-edge/comment-page-1/#comment-7597</link>
		<dc:creator>Cla Celestial Fórum</dc:creator>
		<pubDate>Sun, 21 Aug 2011 21:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=bad47cd44d0e3dc571df2915454ec887#comment-7597</guid>
		<description>It´s nice game.</description>
		<content:encoded><![CDATA[<p>It´s nice game.</p>
]]></content:encoded>
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		<title>Comment on [BigFish] Redemption Cemetery: Children&#8217;s Plight Collector&#8217;s Edition by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2011/08/12/bigfish-redemption-cemetery-childrens-plight-collectors-edition/comment-page-1/#comment-7540</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Tue, 16 Aug 2011 23:13:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=c34a21126c8d41640188993dd093d25e#comment-7540</guid>
		<description>Antoinette, please contact the site that you bought the game from. They should be able to help you with downloading &amp; install issues.</description>
		<content:encoded><![CDATA[<p>Antoinette, please contact the site that you bought the game from. They should be able to help you with downloading &amp; install issues.</p>
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		<title>Comment on [BigFish] Redemption Cemetery: Children&#8217;s Plight Collector&#8217;s Edition by antoinette sloan</title>
		<link>http://www.bydesigngames.com/2011/08/12/bigfish-redemption-cemetery-childrens-plight-collectors-edition/comment-page-1/#comment-7539</link>
		<dc:creator>antoinette sloan</dc:creator>
		<pubDate>Tue, 16 Aug 2011 22:28:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=c34a21126c8d41640188993dd093d25e#comment-7539</guid>
		<description>I had bought the game redemption cemetery children;s plight and they didn&#039;t download it on my computer.can someone please download the game for me.

                      thank u</description>
		<content:encoded><![CDATA[<p>I had bought the game redemption cemetery children;s plight and they didn&#8217;t download it on my computer.can someone please download the game for me.</p>
<p>                      thank u</p>
]]></content:encoded>
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		<title>Comment on [BigFish] The Crop Circles Mystery by mitfahrgelegenheit</title>
		<link>http://www.bydesigngames.com/2010/06/17/bigfish-the-crop-circles-mystery/comment-page-1/#comment-7469</link>
		<dc:creator>mitfahrgelegenheit</dc:creator>
		<pubDate>Mon, 08 Aug 2011 15:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://8404#comment-7469</guid>
		<description>Hi there, I found your website via Google whilst looking for a comparable topic, your website got here up, it looks good. I have bookmarked it in my google bookmarks.</description>
		<content:encoded><![CDATA[<p>Hi there, I found your website via Google whilst looking for a comparable topic, your website got here up, it looks good. I have bookmarked it in my google bookmarks.</p>
]]></content:encoded>
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		<title>Comment on [Edge] Capcom strengthens social presence with Snoopy deal by Jenny</title>
		<link>http://www.bydesigngames.com/2011/08/03/edge-capcom-strengthens-social-presence-with-snoopy-deal/comment-page-1/#comment-7437</link>
		<dc:creator>Jenny</dc:creator>
		<pubDate>Mon, 08 Aug 2011 05:19:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=81de4c6e774b435654b96e5962b9a8cf#comment-7437</guid>
		<description>No cmopialnts on this end, simply a good piece.</description>
		<content:encoded><![CDATA[<p>No cmopialnts on this end, simply a good piece.</p>
]]></content:encoded>
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		<title>Comment on [GI] IGDA attacks Amazon Appstore terms by Stitches</title>
		<link>http://www.bydesigngames.com/2011/04/14/gi-igda-attacks-amazon-appstore-terms/comment-page-1/#comment-7388</link>
		<dc:creator>Stitches</dc:creator>
		<pubDate>Sun, 07 Aug 2011 12:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-04-14-igda-attacks-amazon-appstore-terms#comment-7388</guid>
		<description>Ah yes, nicely put, evenroye.</description>
		<content:encoded><![CDATA[<p>Ah yes, nicely put, evenroye.</p>
]]></content:encoded>
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		<title>Comment on [BigFish] Secrets of the Dark: Temple of Night by Plushzilla</title>
		<link>http://www.bydesigngames.com/2011/07/31/bigfish-secrets-of-the-dark-temple-of-night/comment-page-1/#comment-7332</link>
		<dc:creator>Plushzilla</dc:creator>
		<pubDate>Mon, 01 Aug 2011 10:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=4bea9e07f447fd088811cc81697a4d4e#comment-7332</guid>
		<description>Well, Let&#039;s what this game can do for me, I find the story line interesting.
</description>
		<content:encoded><![CDATA[<p>Well, Let&#8217;s what this game can do for me, I find the story line interesting.</p>
]]></content:encoded>
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		<title>Comment on [GI] News:
				 New social game studio launches in Vancouver by [GI] New social game studio launches in Vancouver &#124; ByDesign Games &#124; BBGUniverse</title>
		<link>http://www.bydesigngames.com/2011/07/29/gi-news-new-social-game-studio-launches-in-vancouver/comment-page-1/#comment-7326</link>
		<dc:creator>[GI] New social game studio launches in Vancouver &#124; ByDesign Games &#124; BBGUniverse</dc:creator>
		<pubDate>Sun, 31 Jul 2011 18:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-07-29-new-social-game-studio-launches-in-vancouver#comment-7326</guid>
		<description>[...] the original here: [GI] New social game studio launches in Vancouver &#124; ByDesign Games AKPC_IDS += &quot;4455,&quot;;Popularity: unranked [...]</description>
		<content:encoded><![CDATA[<p>[...] the original here: [GI] New social game studio launches in Vancouver | ByDesign Games AKPC_IDS += &quot;4455,&quot;;Popularity: unranked [...]</p>
]]></content:encoded>
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		<title>Comment on [Edge] 2K: strategy games &quot;not contemporary&quot; by [Edge] 2K: strategy games &#34;not contemporary&#34; &#124; ByDesign Games &#124; BBGUniverse</title>
		<link>http://www.bydesigngames.com/2011/07/14/edge-2k-strategy-games-not-contemporary/comment-page-1/#comment-7195</link>
		<dc:creator>[Edge] 2K: strategy games &#34;not contemporary&#34; &#124; ByDesign Games &#124; BBGUniverse</dc:creator>
		<pubDate>Mon, 18 Jul 2011 12:54:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=c7df68f5d66744b98c61a4ae95babf88#comment-7195</guid>
		<description>[...] post: [Edge] 2K: strategy games &quot;not contemporary&quot; &#124; ByDesign Games AKPC_IDS += &quot;2894,&quot;;Popularity: unranked [...]</description>
		<content:encoded><![CDATA[<p>[...] post: [Edge] 2K: strategy games &quot;not contemporary&quot; | ByDesign Games AKPC_IDS += &quot;2894,&quot;;Popularity: unranked [...]</p>
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		<title>Comment on [GI] 1.5m daily Netflix users on Wii by [GI] 1.5m daily Netflix users on Wii &#124; ByDesign Games &#124; Pace Games</title>
		<link>http://www.bydesigngames.com/2011/07/14/gi-1-5m-daily-netflix-users-on-wii/comment-page-1/#comment-7175</link>
		<dc:creator>[GI] 1.5m daily Netflix users on Wii &#124; ByDesign Games &#124; Pace Games</dc:creator>
		<pubDate>Thu, 14 Jul 2011 20:28:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-07-14-1-5m-daily-netflix-users-on-wii#comment-7175</guid>
		<description>[...] the original here: [GI] 1.5m daily Netflix users on Wii &#124; ByDesign Games   This entry was posted in Uncategorized and tagged android, business, contests, development, [...]</description>
		<content:encoded><![CDATA[<p>[...] the original here: [GI] 1.5m daily Netflix users on Wii | ByDesign Games   This entry was posted in Uncategorized and tagged android, business, contests, development, [...]</p>
]]></content:encoded>
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		<title>Comment on [Edge] Japan&#8217;s online game market grows 3 per cent by [Edge] Japan&#039;s online game market grows 3 per cent &#124; ByDesign Games &#124; Pace Games</title>
		<link>http://www.bydesigngames.com/2011/07/14/edge-japans-online-game-market-grows-3-per-cent/comment-page-1/#comment-7174</link>
		<dc:creator>[Edge] Japan&#039;s online game market grows 3 per cent &#124; ByDesign Games &#124; Pace Games</dc:creator>
		<pubDate>Thu, 14 Jul 2011 20:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=ca93a50b52216ed492aa7091712b7d05#comment-7174</guid>
		<description>[...] the original here: [Edge] Japan&#039;s online game market grows 3 per cent &#124; ByDesign Games   This entry was posted in Uncategorized and tagged android, business, contests, development, [...]</description>
		<content:encoded><![CDATA[<p>[...] the original here: [Edge] Japan&#039;s online game market grows 3 per cent | ByDesign Games   This entry was posted in Uncategorized and tagged android, business, contests, development, [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Technology by alejo</title>
		<link>http://www.bydesigngames.com/games/technology/comment-page-1/#comment-7166</link>
		<dc:creator>alejo</dc:creator>
		<pubDate>Tue, 12 Jul 2011 23:10:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?page_id=9080#comment-7166</guid>
		<description>why the wiimote_getYaw()   function  always  return   0 ????</description>
		<content:encoded><![CDATA[<p>why the wiimote_getYaw()   function  always  return   0 ????</p>
]]></content:encoded>
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		<title>Comment on Technology by ina</title>
		<link>http://www.bydesigngames.com/games/technology/comment-page-1/#comment-7158</link>
		<dc:creator>ina</dc:creator>
		<pubDate>Tue, 12 Jul 2011 02:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?page_id=9080#comment-7158</guid>
		<description>haylo ,
im new here in this course game tech .so i don`t know how to create a game and games is what .so please ,anybody wants to explain to me .uhu

p/s:ehe ,my english not so good .hope understand what im trying 2 say .tanx</description>
		<content:encoded><![CDATA[<p>haylo ,<br />
im new here in this course game tech .so i don`t know how to create a game and games is what .so please ,anybody wants to explain to me .uhu</p>
<p>p/s:ehe ,my english not so good .hope understand what im trying 2 say .tanx</p>
]]></content:encoded>
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	<item>
		<title>Comment on [GI] EA requests Madden Football legal claim be dismissed by &#187; Blog Archive &#187; [GI] EA requests Madden Football legal claim be dismissed &#8230; &#187;</title>
		<link>http://www.bydesigngames.com/2011/06/02/gi-ea-requests-madden-football-legal-claim-be-dismissed/comment-page-1/#comment-7017</link>
		<dc:creator>&#187; Blog Archive &#187; [GI] EA requests Madden Football legal claim be dismissed &#8230; &#187;</dc:creator>
		<pubDate>Sat, 11 Jun 2011 01:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-06-02-ea-requests-madden-football-legal-claim-be-dismissed#comment-7017</guid>
		<description>[...] Read this article: [GI] EA requests Madden Football legal claim be dismissed &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Read this article: [GI] EA requests Madden Football legal claim be dismissed &#8230; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Edge] Rage delayed by [Edge] Rage delayed &#124; ByDesign Games &#124; Rage Game .net</title>
		<link>http://www.bydesigngames.com/2011/06/10/edge-rage-delayed/comment-page-1/#comment-7011</link>
		<dc:creator>[Edge] Rage delayed &#124; ByDesign Games &#124; Rage Game .net</dc:creator>
		<pubDate>Fri, 10 Jun 2011 08:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?guid=a8fb8f10e1b920af9aedbc6cb5dc8054#comment-7011</guid>
		<description>[...] 16; the game&#039;s official site now lists its release date as October 7. http://rage.com/en Rage. Original post:  VN:F [1.9.8_1114]please wait...Rating: 0.0/10 (0 votes cast)VN:F [1.9.8_1114]Rating: 0 (from 0 [...]</description>
		<content:encoded><![CDATA[<p>[...] 16; the game&#039;s official site now lists its release date as October 7. <a href="http://rage.com/en" rel="nofollow">http://rage.com/en</a> Rage. Original post:  VN:F [1.9.8_1114]please wait&#8230;Rating: 0.0/10 (0 votes cast)VN:F [1.9.8_1114]Rating: 0 (from 0 [...]</p>
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	<item>
		<title>Comment on Technology by Tomaz Saraiva</title>
		<link>http://www.bydesigngames.com/games/technology/comment-page-1/#comment-6804</link>
		<dc:creator>Tomaz Saraiva</dc:creator>
		<pubDate>Fri, 13 May 2011 13:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?page_id=9080#comment-6804</guid>
		<description>Hey,

First of all congrats on your awesome plugin, it&#039;s a lifesaver eheh

Although I&#039;m having a problem. The wiimote cannot sense the getYaw. It is exactly the axis I need on my project. I&#039;m using the wheel adapter and the remote is turning on the yaw right?

Best regards</description>
		<content:encoded><![CDATA[<p>Hey,</p>
<p>First of all congrats on your awesome plugin, it&#8217;s a lifesaver eheh</p>
<p>Although I&#8217;m having a problem. The wiimote cannot sense the getYaw. It is exactly the axis I need on my project. I&#8217;m using the wheel adapter and the remote is turning on the yaw right?</p>
<p>Best regards</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] Sony tracks hackers as users vent rage by [GI] Sony tracks hackers as users vent rage &#124; ByDesign Games &#124; Rage Game .net</title>
		<link>http://www.bydesigngames.com/2011/04/27/gi-sony-tracks-hackers-as-users-vent-rage/comment-page-1/#comment-6660</link>
		<dc:creator>[GI] Sony tracks hackers as users vent rage &#124; ByDesign Games &#124; Rage Game .net</dc:creator>
		<pubDate>Wed, 27 Apr 2011 13:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-04-27-sony-tracks-hackers-as-users-vent-rage#comment-6660</guid>
		<description>[...] anger at the incursion is already beginning to mount. Although the basic PSN service &#8230; Follow this link:  VN:F [1.9.8_1114]please wait...Rating: 0.0/10 (0 votes cast)VN:F [1.9.8_1114]Rating: 0 (from 0 [...]</description>
		<content:encoded><![CDATA[<p>[...] anger at the incursion is already beginning to mount. Although the basic PSN service &#8230; Follow this link:  VN:F [1.9.8_1114]please wait&#8230;Rating: 0.0/10 (0 votes cast)VN:F [1.9.8_1114]Rating: 0 (from 0 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [BigFish] The Crop Circles Mystery by Strom Anbieter</title>
		<link>http://www.bydesigngames.com/2010/06/17/bigfish-the-crop-circles-mystery/comment-page-1/#comment-6640</link>
		<dc:creator>Strom Anbieter</dc:creator>
		<pubDate>Mon, 25 Apr 2011 16:15:49 +0000</pubDate>
		<guid isPermaLink="false">http://8404#comment-6640</guid>
		<description>Hey I am so glad I found your webpage, I really found you by accident, while I was researching on Bing for something else, Regardless I am here now and would just like to say thank you for a incredible post and a all round enjoyable blog (I also love the theme/design), I don’t have time to read it all at the moment but I have bookmarked it and also added your RSS feeds, so when I have time I will be back to read more, Please do keep up the fantastic job.</description>
		<content:encoded><![CDATA[<p>Hey I am so glad I found your webpage, I really found you by accident, while I was researching on Bing for something else, Regardless I am here now and would just like to say thank you for a incredible post and a all round enjoyable blog (I also love the theme/design), I don’t have time to read it all at the moment but I have bookmarked it and also added your RSS feeds, so when I have time I will be back to read more, Please do keep up the fantastic job.</p>
]]></content:encoded>
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	<item>
		<title>Comment on [BigFish] Margrave: The Curse of the Severed Heart by eric</title>
		<link>http://www.bydesigngames.com/2011/04/09/bigfish-margrave-the-curse-of-the-severed-heart/comment-page-1/#comment-6425</link>
		<dc:creator>eric</dc:creator>
		<pubDate>Sat, 09 Apr 2011 23:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://11915#comment-6425</guid>
		<description>good game,i like it</description>
		<content:encoded><![CDATA[<p>good game,i like it</p>
]]></content:encoded>
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	<item>
		<title>Comment on [BigFish] The Crop Circles Mystery by Saundra Gattison</title>
		<link>http://www.bydesigngames.com/2010/06/17/bigfish-the-crop-circles-mystery/comment-page-1/#comment-6010</link>
		<dc:creator>Saundra Gattison</dc:creator>
		<pubDate>Wed, 09 Mar 2011 02:28:28 +0000</pubDate>
		<guid isPermaLink="false">http://8404#comment-6010</guid>
		<description>I simply want to mention I&#039;m beginner to weblog and truly savored this web-site. Likely I’m planning to bookmark your blog . You really have exceptional articles and reviews. Thank you for revealing your webpage.</description>
		<content:encoded><![CDATA[<p>I simply want to mention I&#8217;m beginner to weblog and truly savored this web-site. Likely I’m planning to bookmark your blog . You really have exceptional articles and reviews. Thank you for revealing your webpage.</p>
]]></content:encoded>
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		<title>Comment on [GI] Blitz 1Up gets new biz dev manager by casinos</title>
		<link>http://www.bydesigngames.com/2010/05/27/gi-blitz-1up-gets-new-biz-dev-manager/comment-page-1/#comment-5725</link>
		<dc:creator>casinos</dc:creator>
		<pubDate>Tue, 01 Mar 2011 17:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/blitz-1up-gets-new-biz-dev-manager#comment-5725</guid>
		<description>very good content that allows me to see something more thanks to you and your website is very informative with content up to my expectation.</description>
		<content:encoded><![CDATA[<p>very good content that allows me to see something more thanks to you and your website is very informative with content up to my expectation.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Make Bouncy Bouncy by Bothexome</title>
		<link>http://www.bydesigngames.com/games/make-bouncy-bouncy/comment-page-1/#comment-5724</link>
		<dc:creator>Bothexome</dc:creator>
		<pubDate>Tue, 01 Mar 2011 16:17:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?page_id=58#comment-5724</guid>
		<description>Heya pals, I am Rob, from States. I thought i should really say hey to everybody so that could more move with all your warm wishes...</description>
		<content:encoded><![CDATA[<p>Heya pals, I am Rob, from States. I thought i should really say hey to everybody so that could more move with all your warm wishes&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Unify Wiki] Multiplayer with Unity and SmartFox tutorial by Oretha Batta</title>
		<link>http://www.bydesigngames.com/2010/11/05/unify-wiki-multiplayer-with-unity-and-smartfox-tutorial/comment-page-1/#comment-5723</link>
		<dc:creator>Oretha Batta</dc:creator>
		<pubDate>Tue, 01 Mar 2011 15:34:01 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>I just want to mention I am all new to blogging and honestly enjoyed this website. Likely I’m want to bookmark your website . You actually have tremendous articles and reviews. Appreciate it for revealing your website.</description>
		<content:encoded><![CDATA[<p>I just want to mention I am all new to blogging and honestly enjoyed this website. Likely I’m want to bookmark your website . You actually have tremendous articles and reviews. Appreciate it for revealing your website.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unify Wiki] Using Notepad Plus Plus as a script editor by johnny</title>
		<link>http://www.bydesigngames.com/2010/04/02/unify-wiki-using-notepad-plus-plus-as-a-script-editor/comment-page-1/#comment-5653</link>
		<dc:creator>johnny</dc:creator>
		<pubDate>Sat, 19 Feb 2011 11:24:08 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Thanks a million!!! Very helpful and detailed!</description>
		<content:encoded><![CDATA[<p>Thanks a million!!! Very helpful and detailed!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Technology by Kuro</title>
		<link>http://www.bydesigngames.com/games/technology/comment-page-1/#comment-5580</link>
		<dc:creator>Kuro</dc:creator>
		<pubDate>Fri, 28 Jan 2011 16:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?page_id=9080#comment-5580</guid>
		<description>Hi,
I&#039;ve been working with Uniwii for a while and am wondering if I&#039;m able to use it to pull raw IR data instead of the single values that are returned by wiimote_getIrY and wiimote_getIrX. In order to to handle proper absolute aiming, 4 points are required to determine screen keystone if you are not directly in front of screen.</description>
		<content:encoded><![CDATA[<p>Hi,<br />
I&#8217;ve been working with Uniwii for a while and am wondering if I&#8217;m able to use it to pull raw IR data instead of the single values that are returned by wiimote_getIrY and wiimote_getIrX. In order to to handle proper absolute aiming, 4 points are required to determine screen keystone if you are not directly in front of screen.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] Emergent&#8217;s Krome partnership runs aground by พลาสติก</title>
		<link>http://www.bydesigngames.com/2010/11/10/gi-emergents-krome-partnership-runs-aground/comment-page-1/#comment-5448</link>
		<dc:creator>พลาสติก</dc:creator>
		<pubDate>Wed, 12 Jan 2011 22:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2010-11-10-emergents-krome-partnership-runs-aground#comment-5448</guid>
		<description>hey nice blog my website about green a world and need to join your blogroll please email to me if you like to exchange a link with me. thank</description>
		<content:encoded><![CDATA[<p>hey nice blog my website about green a world and need to join your blogroll please email to me if you like to exchange a link with me. thank</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] Nintendo denies DSi phase out by Nintendo DSi will not be phased out &#124; Hitech Zone</title>
		<link>http://www.bydesigngames.com/2011/01/11/gi-nintendo-denies-dsi-phase-out/comment-page-1/#comment-5443</link>
		<dc:creator>Nintendo DSi will not be phased out &#124; Hitech Zone</dc:creator>
		<pubDate>Wed, 12 Jan 2011 14:20:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-01-11-nintendo-denies-dsi-phase-out#comment-5443</guid>
		<description>[...] will not be phasing out the DSi anytime soon, even when their brand new 3DS hits the market in the first quarter of this year. [...]</description>
		<content:encoded><![CDATA[<p>[...] will not be phasing out the DSi anytime soon, even when their brand new 3DS hits the market in the first quarter of this year. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] Nintendo denies DSi phase out by Nintendo DSi will not be phased out &#124; Gadgets Geekly</title>
		<link>http://www.bydesigngames.com/2011/01/11/gi-nintendo-denies-dsi-phase-out/comment-page-1/#comment-5428</link>
		<dc:creator>Nintendo DSi will not be phased out &#124; Gadgets Geekly</dc:creator>
		<pubDate>Tue, 11 Jan 2011 19:15:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2011-01-11-nintendo-denies-dsi-phase-out#comment-5428</guid>
		<description>[...] will not be phasing out the DSi anytime soon, even when their brand new 3DS hits the market in the first quarter of this year. [...]</description>
		<content:encoded><![CDATA[<p>[...] will not be phasing out the DSi anytime soon, even when their brand new 3DS hits the market in the first quarter of this year. [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Unify Wiki] Multiplayer with Unity and SmartFox tutorial by Nenita Matten</title>
		<link>http://www.bydesigngames.com/2010/11/05/unify-wiki-multiplayer-with-unity-and-smartfox-tutorial/comment-page-1/#comment-4178</link>
		<dc:creator>Nenita Matten</dc:creator>
		<pubDate>Tue, 14 Dec 2010 16:51:50 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>I don?t necessarily agree however I can understand where you are coming from with that. At least it was well thought out.</description>
		<content:encoded><![CDATA[<p>I don?t necessarily agree however I can understand where you are coming from with that. At least it was well thought out.</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Edge] Sony Patents Support PSP2 Rumours by PSP2Rumors</title>
		<link>http://www.bydesigngames.com/2010/11/29/edge-sony-patents-support-psp2-rumours/comment-page-1/#comment-4039</link>
		<dc:creator>PSP2Rumors</dc:creator>
		<pubDate>Mon, 29 Nov 2010 21:48:36 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>&lt;strong&gt;This is the touch screen on the PSP2...&lt;/strong&gt;

While it is pretty certain that Sony are creating a PlayStation Portable 2, most likely for 2011, what the handheld will actually look like, and how people will interact with it, is unknown. Now, PlayStation LifeStyle has uncovered strong evidence that...</description>
		<content:encoded><![CDATA[<p><strong>This is the touch screen on the PSP2&#8230;</strong></p>
<p>While it is pretty certain that Sony are creating a PlayStation Portable 2, most likely for 2011, what the handheld will actually look like, and how people will interact with it, is unknown. Now, PlayStation LifeStyle has uncovered strong evidence that&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Unify Wiki] Multiplayer with Unity and SmartFox tutorial by flashton</title>
		<link>http://www.bydesigngames.com/2010/11/05/unify-wiki-multiplayer-with-unity-and-smartfox-tutorial/comment-page-1/#comment-3817</link>
		<dc:creator>flashton</dc:creator>
		<pubDate>Sat, 06 Nov 2010 00:51:06 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Ok tutorial, but I prefer ElectroServer to Smart fox. It is just a lot better.</description>
		<content:encoded><![CDATA[<p>Ok tutorial, but I prefer ElectroServer to Smart fox. It is just a lot better.</p>
]]></content:encoded>
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	<item>
		<title>Comment on [GI] Ignition closes Ealing studio by ignition boy</title>
		<link>http://www.bydesigngames.com/2010/09/28/gi-ignition-closes-ealing-studio/comment-page-1/#comment-3815</link>
		<dc:creator>ignition boy</dc:creator>
		<pubDate>Fri, 05 Nov 2010 19:36:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2010-09-28-ignition-closes-ealing-studio#comment-3815</guid>
		<description>Never before seen Reich art from a reliable source an artist who worked on the game.

http://www.hostmyjpg.com/i/f107280b54_new_berlin_1.jpg

http://www.hostmyjpg.com/i/67478064ee_stepoffscene1.jpg

Unfortunately the art director and artist who worked on these resigned from the company when Paul Steed and Exigent an outsource studio were brought in to help with management, this was a disaster Steed was a drunk and abused the employees verbally and physically he was eventually fired by Ignition. The blame falls all on the shoulder of Vijay Chadha ceo of ignition who from the start put a 24 year kid named Jeremy Stieglitz in charge of the whole Florida studio a boy barely out of college who could not even balance his check book let alone a multi-million dollar AAA game. Stieglitz spent millions on getting employees to little s**t land Gainesville Florida paying thousands to fly them down for interviews and hiring no talents and giving them outlandish salaries. The biggest mistake of all was when Vijay Chadha CEO with pressure from UTV their parent company and the 60% Disney shareholders suits wanted Ignition to present a premature slice of the game “Reich” to MICROSOFT AND SONY, the visuals werent ready nor the game play as it was all a mess. Chadha who was known to be a defender and friend to the creative spirit bent and got plugged in the ass by the Mouse. In the end 23 million was wasted on poor planning, untalented managers greedy producers and on a game director who was barely a young man. Vijay Chadha teh ceo has been missing for 3 months. Many fans and game people have lost faith in ignition and their corporate managers.</description>
		<content:encoded><![CDATA[<p>Never before seen Reich art from a reliable source an artist who worked on the game.</p>
<p><a href="http://www.hostmyjpg.com/i/f107280b54_new_berlin_1.jpg" rel="nofollow">http://www.hostmyjpg.com/i/f107280b54_new_berlin_1.jpg</a></p>
<p><a href="http://www.hostmyjpg.com/i/67478064ee_stepoffscene1.jpg" rel="nofollow">http://www.hostmyjpg.com/i/67478064ee_stepoffscene1.jpg</a></p>
<p>Unfortunately the art director and artist who worked on these resigned from the company when Paul Steed and Exigent an outsource studio were brought in to help with management, this was a disaster Steed was a drunk and abused the employees verbally and physically he was eventually fired by Ignition. The blame falls all on the shoulder of Vijay Chadha ceo of ignition who from the start put a 24 year kid named Jeremy Stieglitz in charge of the whole Florida studio a boy barely out of college who could not even balance his check book let alone a multi-million dollar AAA game. Stieglitz spent millions on getting employees to little s**t land Gainesville Florida paying thousands to fly them down for interviews and hiring no talents and giving them outlandish salaries. The biggest mistake of all was when Vijay Chadha CEO with pressure from UTV their parent company and the 60% Disney shareholders suits wanted Ignition to present a premature slice of the game “Reich” to MICROSOFT AND SONY, the visuals werent ready nor the game play as it was all a mess. Chadha who was known to be a defender and friend to the creative spirit bent and got plugged in the ass by the Mouse. In the end 23 million was wasted on poor planning, untalented managers greedy producers and on a game director who was barely a young man. Vijay Chadha teh ceo has been missing for 3 months. Many fans and game people have lost faith in ignition and their corporate managers.</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Edge] Unity Announces 250,000 Developers by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2010/11/01/edge-unity-announces-250000-developers/comment-page-1/#comment-3789</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Tue, 02 Nov 2010 15:23:38 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Woo hoo! Long live Unity Technologies!* These guys deserve all their success!

* ByDesign Games is an avid Unity3D developer &amp; supporter. :)</description>
		<content:encoded><![CDATA[<p>Woo hoo! Long live Unity Technologies!* These guys deserve all their success!</p>
<p>* ByDesign Games is an avid Unity3D developer &#038; supporter. <img src='http://www.bydesigngames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on [GI] Ignition closes Ealing studio by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2010/09/28/gi-ignition-closes-ealing-studio/comment-page-1/#comment-3788</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Tue, 02 Nov 2010 15:21:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2010-09-28-ignition-closes-ealing-studio#comment-3788</guid>
		<description>One of our readers has further reported that the Florida studio has also been closed:

&lt;blockquote&gt;UTV Igntion  Entertainment Corporate staff entered the building in Gainesville Florida with police at 4.30 pm on 1 November 2010 and closed its entire operations putting 70 employees out of jobs including the GM.  The decision took the employees by surprise.  REICH may not be completed as only levels 1 and 2 of 9 have been completed after spending some $23m. &lt;/blockquote&gt;

Tough times indeed. Here&#039;s hoping all the talented Ignition people find better opportunities, hopefully at companies that give them a little more notice before something like this happens.</description>
		<content:encoded><![CDATA[<p>One of our readers has further reported that the Florida studio has also been closed:</p>
<blockquote><p>UTV Igntion  Entertainment Corporate staff entered the building in Gainesville Florida with police at 4.30 pm on 1 November 2010 and closed its entire operations putting 70 employees out of jobs including the GM.  The decision took the employees by surprise.  REICH may not be completed as only levels 1 and 2 of 9 have been completed after spending some $23m. </p></blockquote>
<p>Tough times indeed. Here&#8217;s hoping all the talented Ignition people find better opportunities, hopefully at companies that give them a little more notice before something like this happens.</p>
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	<item>
		<title>Comment on [GI] Ignition closes Ealing studio by ZE ZE</title>
		<link>http://www.bydesigngames.com/2010/09/28/gi-ignition-closes-ealing-studio/comment-page-1/#comment-3781</link>
		<dc:creator>ZE ZE</dc:creator>
		<pubDate>Mon, 01 Nov 2010 22:35:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2010-09-28-ignition-closes-ealing-studio#comment-3781</guid>
		<description>At 4.30 pm Eastern time today, several members of the UTV Ignition Corporate Office in London came in with Police Officers and ask the 70 members of staff including the GM and Executive Producer to pack up their stuff and go home.
 
According to Justin, the company had invested US$ 23 million and was not happy with what the Studio has produced.  They have not made a decision whether any additional funds would be invested.  The studio opened in Nov 2007 and the previous managers had misspent the money.  A slice of the game revealed at rating of 5.0 instead of the desired rating of 8.5.
 
Corporate obviously was not monitoring the funds and previous management were spending recklessly.</description>
		<content:encoded><![CDATA[<p>At 4.30 pm Eastern time today, several members of the UTV Ignition Corporate Office in London came in with Police Officers and ask the 70 members of staff including the GM and Executive Producer to pack up their stuff and go home.</p>
<p>According to Justin, the company had invested US$ 23 million and was not happy with what the Studio has produced.  They have not made a decision whether any additional funds would be invested.  The studio opened in Nov 2007 and the previous managers had misspent the money.  A slice of the game revealed at rating of 5.0 instead of the desired rating of 8.5.</p>
<p>Corporate obviously was not monitoring the funds and previous management were spending recklessly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] Langdell set to be stripped of &#8216;edge&#8217; trademarks by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2010/10/07/gi-langdell-set-to-be-stripped-of-edge-trademarks/comment-page-1/#comment-3514</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Fri, 08 Oct 2010 01:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2010-10-07-langdell-stripped-of-edge-trademarks#comment-3514</guid>
		<description>Here&#039;s hoping this goes through... the whole thing is too silly!</description>
		<content:encoded><![CDATA[<p>Here&#8217;s hoping this goes through&#8230; the whole thing is too silly!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] Inafune: Canada may become &quot;epicentre of game development&quot; by Blog Interviewer</title>
		<link>http://www.bydesigngames.com/2010/09/03/gi-inafune-canada-may-become-epicentre-of-game-development/comment-page-1/#comment-3159</link>
		<dc:creator>Blog Interviewer</dc:creator>
		<pubDate>Fri, 03 Sep 2010 22:41:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/2010-09-03-inafune-canada-may-become-the-epicentre-of-videogame-development#comment-3159</guid>
		<description>&lt;strong&gt;Interview: Capcom`s Keiji Inafune &#124; Game News PS3 PSP Nintendo DS ......&lt;/strong&gt;

We&#039;ve linked to you on BlogInterviewer.com . Could you put a link back to us?...</description>
		<content:encoded><![CDATA[<p><strong>Interview: Capcom`s Keiji Inafune | Game News PS3 PSP Nintendo DS &#8230;&#8230;</strong></p>
<p>We&#8217;ve linked to you on BlogInterviewer.com . Could you put a link back to us?&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Portfolio by ByDesign Games</title>
		<link>http://www.bydesigngames.com/games/portfolio/comment-page-1/#comment-3106</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Tue, 31 Aug 2010 02:37:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?page_id=368#comment-3106</guid>
		<description>Sure thing David, 

Easiest is to &lt;a href=&quot;/contact&quot; rel=&quot;nofollow&quot;&gt;Contact Us&lt;/a&gt; with some links to your portfolio and we&#039;ll have a look!</description>
		<content:encoded><![CDATA[<p>Sure thing David, </p>
<p>Easiest is to <a href="/contact" rel="nofollow">Contact Us</a> with some links to your portfolio and we&#8217;ll have a look!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Portfolio by David Stanley</title>
		<link>http://www.bydesigngames.com/games/portfolio/comment-page-1/#comment-3017</link>
		<dc:creator>David Stanley</dc:creator>
		<pubDate>Mon, 23 Aug 2010 13:27:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.bydesigngames.com/?page_id=368#comment-3017</guid>
		<description>I want to join the team If there&#039;s any change. If there&#039;s any change or position for me to fill, I really want to know how &amp; when I can send you some of my portfolio that can convince you, that I can join the team. Thank you very much.. oh, I&#039;m a Visual Communication Designer Bachelor Degree Fresh-graduate. and I have a great passion in game&#039;s characters design. Thanks again for your time. Have a nice day!</description>
		<content:encoded><![CDATA[<p>I want to join the team If there&#8217;s any change. If there&#8217;s any change or position for me to fill, I really want to know how &amp; when I can send you some of my portfolio that can convince you, that I can join the team. Thank you very much.. oh, I&#8217;m a Visual Communication Designer Bachelor Degree Fresh-graduate. and I have a great passion in game&#8217;s characters design. Thanks again for your time. Have a nice day!</p>
]]></content:encoded>
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		<title>Comment on [GI] The industry&#8217;s being turned &quot;inside out&quot; &#8211; Hawkins by Rumoured Nintendo 3DS Games &#124; 3D Nintendo 3DS</title>
		<link>http://www.bydesigngames.com/2010/08/03/gi-the-industrys-being-turned-inside-out-hawkins/comment-page-1/#comment-2648</link>
		<dc:creator>Rumoured Nintendo 3DS Games &#124; 3D Nintendo 3DS</dc:creator>
		<pubDate>Tue, 03 Aug 2010 12:54:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/the-industrys-being-turned-inside-out-hawkins#comment-2648</guid>
		<description>[...] [GI] The industry&#8217;s being turned &quot;inside out&quot; &#8211; Hawkins &#124; ByDesign Games [...]</description>
		<content:encoded><![CDATA[<p>[...] [GI] The industry&#8217;s being turned &quot;inside out&quot; &#8211; Hawkins | ByDesign Games [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Edge] Big Fish Clears One Billion Game Downloads by What is the best PC game pack for slot games? &#124; Computer PC Games</title>
		<link>http://www.bydesigngames.com/2010/07/20/edge-big-fish-clears-one-billion-game-downloads/comment-page-1/#comment-2433</link>
		<dc:creator>What is the best PC game pack for slot games? &#124; Computer PC Games</dc:creator>
		<pubDate>Tue, 20 Jul 2010 15:29:41 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>[...] [Edge] Big Fish Clears One Billion Game Downloads &#124; ByDesign Games [...]</description>
		<content:encoded><![CDATA[<p>[...] [Edge] Big Fish Clears One Billion Game Downloads | ByDesign Games [...]</p>
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	<item>
		<title>Comment on [GI] Social games market to earn over $1bn by 2012 by [GI] Social games market to earn over $1bn by 2012 &#124; ByDesign Games &#124; Social Games Developer</title>
		<link>http://www.bydesigngames.com/2010/07/20/gi-social-games-market-to-earn-over-1bn-by-2012/comment-page-1/#comment-2428</link>
		<dc:creator>[GI] Social games market to earn over $1bn by 2012 &#124; ByDesign Games &#124; Social Games Developer</dc:creator>
		<pubDate>Tue, 20 Jul 2010 13:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/social-games-market-to-earn-over-USD1bn-by-2012#comment-2428</guid>
		<description>[...] the article here: [GI] Social games market to earn over $1bn by 2012 &#124; ByDesign Games    639-million, almost-tenfold, casual-games, game-design, last-year, rapidly-eclipsing, screen, [...]</description>
		<content:encoded><![CDATA[<p>[...] the article here: [GI] Social games market to earn over $1bn by 2012 | ByDesign Games    639-million, almost-tenfold, casual-games, game-design, last-year, rapidly-eclipsing, screen, [...]</p>
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	<item>
		<title>Comment on [GI] Gotland Game Awards offers 300,000 prize by Department of Game Development - Gotland University</title>
		<link>http://www.bydesigngames.com/2010/06/03/gi-gotland-game-awards-offers-%c2%80300000-prize/comment-page-1/#comment-2396</link>
		<dc:creator>Department of Game Development - Gotland University</dc:creator>
		<pubDate>Sat, 17 Jul 2010 17:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/gotland-game-awards-offers-300-000-prize#comment-2396</guid>
		<description>[...] Gotland Game Awards bfg.se: Gotland Game Awards 2010 7-8 June bydesigngames.com: GOTLAND GAME AWARDS OFFERS 300,000 PRIZE ctrlaltelite.se: Inför Gotland Game Awards 2010 databyran.se: Vi sponsrar Gotland Game Awards 2010 [...]</description>
		<content:encoded><![CDATA[<p>[...] Gotland Game Awards bfg.se: Gotland Game Awards 2010 7-8 June bydesigngames.com: GOTLAND GAME AWARDS OFFERS 300,000 PRIZE ctrlaltelite.se: Inför Gotland Game Awards 2010 databyran.se: Vi sponsrar Gotland Game Awards 2010 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GPN] When Was The Last Time You Donated Some Money? by Donncha O Caoimh</title>
		<link>http://www.bydesigngames.com/2010/07/16/gpn-when-was-the-last-time-you-donated-some-money/comment-page-1/#comment-2392</link>
		<dc:creator>Donncha O Caoimh</dc:creator>
		<pubDate>Sat, 17 Jul 2010 09:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4882#comment-2392</guid>
		<description>Thanks for the donation, I love to get them, no matter how small! (And $10 isn&#039;t small, it&#039;s probably slightly above average!)

Oh, I have my own games blog, so as not to make this a spam comment, google for &quot;xeer2000&quot; and you&#039;ll find it! :)</description>
		<content:encoded><![CDATA[<p>Thanks for the donation, I love to get them, no matter how small! (And $10 isn&#8217;t small, it&#8217;s probably slightly above average!)</p>
<p>Oh, I have my own games blog, so as not to make this a spam comment, google for &#8220;xeer2000&#8243; and you&#8217;ll find it! <img src='http://www.bydesigngames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on [GI] hi5 secures $14m for social games expansion by [GI] hi5 secures $14m for social games expansion &#124; ByDesign Games &#124; Social Games Developer</title>
		<link>http://www.bydesigngames.com/2010/07/14/gi-hi5-secures-14m-for-social-games-expansion/comment-page-1/#comment-2343</link>
		<dc:creator>[GI] hi5 secures $14m for social games expansion &#124; ByDesign Games &#124; Social Games Developer</dc:creator>
		<pubDate>Wed, 14 Jul 2010 11:27:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/hi5-secures-USD14m-for-social-games-expansion#comment-2343</guid>
		<description>[...] the original here: [GI] hi5 secures $14m for social games expansion &#124; ByDesign Games    continued-gaming, crosslink, crosslink-capital, feuille, firm, general-partner, joining-the-hi5, [...]</description>
		<content:encoded><![CDATA[<p>[...] the original here: [GI] hi5 secures $14m for social games expansion | ByDesign Games    continued-gaming, crosslink, crosslink-capital, feuille, firm, general-partner, joining-the-hi5, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Edge] MTV Networks Purchases Developer Social Express by [Edge] MTV Networks Purchases Developer Social Express &#124; ByDesign &#8230; &#124; Social Games Developer</title>
		<link>http://www.bydesigngames.com/2010/07/09/edge-mtv-networks-purchases-developer-social-express/comment-page-1/#comment-2300</link>
		<dc:creator>[Edge] MTV Networks Purchases Developer Social Express &#124; ByDesign &#8230; &#124; Social Games Developer</dc:creator>
		<pubDate>Fri, 09 Jul 2010 20:32:25 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>[...] post: [Edge] MTV Networks Purchases Developer Social Express &#124; ByDesign &#8230;    acquisition, based-on-original, francisco-based, game-design, games-based, games-business, [...]</description>
		<content:encoded><![CDATA[<p>[...] post: [Edge] MTV Networks Purchases Developer Social Express | ByDesign &#8230;    acquisition, based-on-original, francisco-based, game-design, games-based, games-business, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] 70% of Japan not interested in 3D TV by 3D TV Review</title>
		<link>http://www.bydesigngames.com/2010/07/05/gi-70-of-japan-not-interested-in-3d-tv/comment-page-1/#comment-2265</link>
		<dc:creator>3D TV Review</dc:creator>
		<pubDate>Tue, 06 Jul 2010 09:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/70-percent-of-japan-not-interested-in-3d-tv#comment-2265</guid>
		<description>Thank you for the 3d tv info .....

Three Dimensional home television programing is going to be the next big thing since HD and Blueray! Computer users have been cutting their teeth with 3D for a year, with Nvidia’s 3D technology but it has not reached the mass market yet.

With more and more films being made in 3D it is only a matter of time before this technology reaches the wide market place. 3D has undergone a tremendous resurrection in the public’s consciousness.  Block busters such as Avatar, paved the way introducing new technology to film makers.

This year alone in Hollywood movies you will see close to 80 films in 3D HD come out.

Companies such as Sony, Samsung, and LG are making 3D televisions right now for consumers homes.</description>
		<content:encoded><![CDATA[<p>Thank you for the 3d tv info &#8230;..</p>
<p>Three Dimensional home television programing is going to be the next big thing since HD and Blueray! Computer users have been cutting their teeth with 3D for a year, with Nvidia’s 3D technology but it has not reached the mass market yet.</p>
<p>With more and more films being made in 3D it is only a matter of time before this technology reaches the wide market place. 3D has undergone a tremendous resurrection in the public’s consciousness.  Block busters such as Avatar, paved the way introducing new technology to film makers.</p>
<p>This year alone in Hollywood movies you will see close to 80 films in 3D HD come out.</p>
<p>Companies such as Sony, Samsung, and LG are making 3D televisions right now for consumers homes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Edge] Xbox 360 Sees Sales Boost In Japan by [Edge] Xbox 360 Sees Sales Boost In Japan &#124; ByDesign Games &#124; Rauls Photos</title>
		<link>http://www.bydesigngames.com/2010/07/02/edge-xbox-360-sees-sales-boost-in-japan/comment-page-1/#comment-2236</link>
		<dc:creator>[Edge] Xbox 360 Sees Sales Boost In Japan &#124; ByDesign Games &#124; Rauls Photos</dc:creator>
		<pubDate>Fri, 02 Jul 2010 12:04:16 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>[...] Read this article: [Edge] Xbox 360 Sees Sales Boost In Japan &#124; ByDesign Games [...]</description>
		<content:encoded><![CDATA[<p>[...] Read this article: [Edge] Xbox 360 Sees Sales Boost In Japan | ByDesign Games [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [Edge] PlayStation Home Model “Quite Profitable&quot; by girls funny games &#124; girls dress up games</title>
		<link>http://www.bydesigngames.com/2010/07/01/edge-playstation-home-model-%e2%80%9cquite-profitable/comment-page-1/#comment-2232</link>
		<dc:creator>girls funny games &#124; girls dress up games</dc:creator>
		<pubDate>Fri, 02 Jul 2010 01:55:31 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>[...] [Edge] PlayStation Home Model “Quite Profitable&quot; &#124; ByDesign Games [...]</description>
		<content:encoded><![CDATA[<p>[...] [Edge] PlayStation Home Model “Quite Profitable&quot; | ByDesign Games [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on [GI] Livingstone: &quot;lobbying for tax breaks smacks of an industry in need&quot; by room decor games1 &#124; girls dress up games</title>
		<link>http://www.bydesigngames.com/2010/06/30/gi-livingstone-lobbying-for-tax-breaks-smacks-of-an-industry-in-need/comment-page-1/#comment-2231</link>
		<dc:creator>room decor games1 &#124; girls dress up games</dc:creator>
		<pubDate>Fri, 02 Jul 2010 00:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/livingstone-lobbying-for-tax-breaks-smacks-of-an-industry-in-need#comment-2231</guid>
		<description>[...] [GI] Livingstone: &quot;lobbying for tax breaks smacks of an industry &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] [GI] Livingstone: &quot;lobbying for tax breaks smacks of an industry &#8230; [...]</p>
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	<item>
		<title>Comment on [InfiniteUnity3D] Unity3D and OpenSim Working Together Prototype- Rezzable by Volker</title>
		<link>http://www.bydesigngames.com/2010/06/25/infiniteunity3d-unity3d-and-opensim-working-together-prototype-rezzable/comment-page-1/#comment-2182</link>
		<dc:creator>Volker</dc:creator>
		<pubDate>Mon, 28 Jun 2010 15:36:13 +0000</pubDate>
		<guid isPermaLink="false">http://infiniteunity3d.com/?p=9052#comment-2182</guid>
		<description>I entered on http://heritage-key.com and downloaded the viewer, but it looks much like a Linden / Imprudence based viewer to me. Is there another viewer to download?</description>
		<content:encoded><![CDATA[<p>I entered on <a href="http://heritage-key.com" rel="nofollow">http://heritage-key.com</a> and downloaded the viewer, but it looks much like a Linden / Imprudence based viewer to me. Is there another viewer to download?</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Unify Wiki] IPhoneToMouse by asif</title>
		<link>http://www.bydesigngames.com/2010/05/18/unify-wiki-iphonetomouse/comment-page-1/#comment-2176</link>
		<dc:creator>asif</dc:creator>
		<pubDate>Sun, 27 Jun 2010 14:27:47 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Yes, I have put it in Standard Assets folder. What could be the problem?</description>
		<content:encoded><![CDATA[<p>Yes, I have put it in Standard Assets folder. What could be the problem?</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Edge] E32010: Cheaper, Possibly Scaled Down Xbox 360 Slim On The Way by Microsoft Kinect &#8211; Forza Demo E32010 &#124; Kinect</title>
		<link>http://www.bydesigngames.com/2010/06/15/edge-e32010-cheaper-possibly-scaled-down-xbox-360-slim-on-the-way/comment-page-1/#comment-2036</link>
		<dc:creator>Microsoft Kinect &#8211; Forza Demo E32010 &#124; Kinect</dc:creator>
		<pubDate>Tue, 15 Jun 2010 20:16:35 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>[...] [Edge] E32010: Cheaper, Possibly Scaled Down Xbox 360 Slim On The &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] [Edge] E32010: Cheaper, Possibly Scaled Down Xbox 360 Slim On The &#8230; [...]</p>
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	<item>
		<title>Comment on [Unify Wiki] IPhoneToMouse by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2010/05/18/unify-wiki-iphonetomouse/comment-page-1/#comment-2016</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Mon, 14 Jun 2010 09:44:11 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Did you put the iPhoneToMouse.cs file in your Standard Assets folder?</description>
		<content:encoded><![CDATA[<p>Did you put the iPhoneToMouse.cs file in your Standard Assets folder?</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Unify Wiki] IPhoneToMouse by asif</title>
		<link>http://www.bydesigngames.com/2010/05/18/unify-wiki-iphonetomouse/comment-page-1/#comment-2003</link>
		<dc:creator>asif</dc:creator>
		<pubDate>Sat, 12 Jun 2010 20:17:16 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Not working! getting this error:
Assets/Joystick.js(17,19): BCE0018: The name &#039;iPhoneToMouse&#039; does not denote a valid type. Did you mean &#039;System.ComponentModel.IBindingList&#039; ?</description>
		<content:encoded><![CDATA[<p>Not working! getting this error:<br />
Assets/Joystick.js(17,19): BCE0018: The name &#8216;iPhoneToMouse&#8217; does not denote a valid type. Did you mean &#8216;System.ComponentModel.IBindingList&#8217; ?</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Unify Wiki] IPhoneToMouse by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2010/05/18/unify-wiki-iphonetomouse/comment-page-1/#comment-1998</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Sat, 12 Jun 2010 06:27:35 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Yes, it should be. Place iPhoneToMouse.cs in your Standard Assets folder.

To initialize the class from Javascript code, use the following in place of the 2nd code block above.

&lt;code&gt;// use to initialize iPhoneToMouse.cs with javascript code 
var iPhoneInput : iPhoneToMouse;

function Start() {
	iPhoneInput = new iPhoneToMouse();
}&lt;/code&gt;

More info on script compilation within the Unity Docs here:
http://bit.ly/cPI4GY</description>
		<content:encoded><![CDATA[<p>Yes, it should be. Place iPhoneToMouse.cs in your Standard Assets folder.</p>
<p>To initialize the class from Javascript code, use the following in place of the 2nd code block above.</p>
<p><code>// use to initialize iPhoneToMouse.cs with javascript code<br />
var iPhoneInput : iPhoneToMouse;</p>
<p>function Start() {<br />
	iPhoneInput = new iPhoneToMouse();<br />
}</code></p>
<p>More info on script compilation within the Unity Docs here:<br />
<a href="http://bit.ly/cPI4GY" rel="nofollow">http://bit.ly/cPI4GY</a></p>
]]></content:encoded>
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		<title>Comment on [Unify Wiki] IPhoneToMouse by asif</title>
		<link>http://www.bydesigngames.com/2010/05/18/unify-wiki-iphonetomouse/comment-page-1/#comment-1997</link>
		<dc:creator>asif</dc:creator>
		<pubDate>Sat, 12 Jun 2010 05:49:17 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>is it possible to use this script with javascript code without rewrite?</description>
		<content:encoded><![CDATA[<p>is it possible to use this script with javascript code without rewrite?</p>
]]></content:encoded>
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	<item>
		<title>Comment on [Unify Wiki] Animeeple by Goldie</title>
		<link>http://www.bydesigngames.com/2010/03/12/unify-wiki-animeeple/comment-page-1/#comment-1988</link>
		<dc:creator>Goldie</dc:creator>
		<pubDate>Thu, 10 Jun 2010 22:03:44 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>Awesome! Check out the Unity Developer workflow on Mixamo as well: http://www.mixamo.com/c/unity - in case the BVH format for Animeeple&#039;s motions don&#039;t work, we have a custom FBX for Unity. Happy creating!</description>
		<content:encoded><![CDATA[<p>Awesome! Check out the Unity Developer workflow on Mixamo as well: <a href="http://www.mixamo.com/c/unity" rel="nofollow">http://www.mixamo.com/c/unity</a> &#8211; in case the BVH format for Animeeple&#8217;s motions don&#8217;t work, we have a custom FBX for Unity. Happy creating!</p>
]]></content:encoded>
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	<item>
		<title>Comment on [GI] THQ Partners to focus on &#8216;quality, not quantity&#8217; by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2010/06/01/gi-thq-partners-to-focus-on-quality-not-quantity/comment-page-1/#comment-1933</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Wed, 02 Jun 2010 00:56:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/thq-partners-to-focus-on-quality-not-quantity#comment-1933</guid>
		<description>Yes, definitely cool to see. Reminds me of what Gathering of Develoepers (G.O.D). tried to do a decade ago (now owned by Take Two) and more recently GameCock (the same guys that started G.O.D.) now a subsidiary of SouthPeak.

As long as the economy doesn&#039;t go into tailspin, believe such funding efforts can only grow :)</description>
		<content:encoded><![CDATA[<p>Yes, definitely cool to see. Reminds me of what Gathering of Develoepers (G.O.D). tried to do a decade ago (now owned by Take Two) and more recently GameCock (the same guys that started G.O.D.) now a subsidiary of SouthPeak.</p>
<p>As long as the economy doesn&#8217;t go into tailspin, believe such funding efforts can only grow <img src='http://www.bydesigngames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on [GI] THQ Partners to focus on &#8216;quality, not quantity&#8217; by Porter</title>
		<link>http://www.bydesigngames.com/2010/06/01/gi-thq-partners-to-focus-on-quality-not-quantity/comment-page-1/#comment-1932</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Tue, 01 Jun 2010 22:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesindustry.biz/articles/thq-partners-to-focus-on-quality-not-quantity#comment-1932</guid>
		<description>Awesome stuff, very glad to see the industry changing in such a way. I personally love the change because I really see the need for serious developers to get financing. I&#039;m a flash game developer, but due to rent coming every month, I find it hard to spend enough time on a quality product, and instead just push something out to make ends meet. If funding was available for those who could prove worthy, it would definitely increase the quality of games out there. I&#039;m sure I&#039;m not alone, and THQ sees this.</description>
		<content:encoded><![CDATA[<p>Awesome stuff, very glad to see the industry changing in such a way. I personally love the change because I really see the need for serious developers to get financing. I&#8217;m a flash game developer, but due to rent coming every month, I find it hard to spend enough time on a quality product, and instead just push something out to make ends meet. If funding was available for those who could prove worthy, it would definitely increase the quality of games out there. I&#8217;m sure I&#8217;m not alone, and THQ sees this.</p>
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	<item>
		<title>Comment on [InfiniteUnity3D] What can you do with Unity3d? FITC San Francisco &#8211; Everyday 3D by ByDesign Games</title>
		<link>http://www.bydesigngames.com/2010/05/28/infiniteunity3d-what-can-you-do-with-unity3d-fitc-san-francisco-everyday-3d/comment-page-1/#comment-1916</link>
		<dc:creator>ByDesign Games</dc:creator>
		<pubDate>Sun, 30 May 2010 07:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://topsy.com/www.everyday3d.com/blog/index.php/2010/05/28/fitc-san-francisco-2010/#comment-1916</guid>
		<description>*Update:
Fixed! Click Source Article on each post for the originating link.
_________

Yeah agree it&#039;s annoying. We&#039;ll get that implemented, soon! :) </description>
		<content:encoded><![CDATA[<p>*Update:<br />
Fixed! Click Source Article on each post for the originating link.<br />
_________</p>
<p>Yeah agree it&#8217;s annoying. We&#8217;ll get that implemented, soon! <img src='http://www.bydesigngames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on [InfiniteUnity3D] What can you do with Unity3d? FITC San Francisco &#8211; Everyday 3D by Mani</title>
		<link>http://www.bydesigngames.com/2010/05/28/infiniteunity3d-what-can-you-do-with-unity3d-fitc-san-francisco-everyday-3d/comment-page-1/#comment-1909</link>
		<dc:creator>Mani</dc:creator>
		<pubDate>Sat, 29 May 2010 03:19:20 +0000</pubDate>
		<guid isPermaLink="false">http://topsy.com/www.everyday3d.com/blog/index.php/2010/05/28/fitc-san-francisco-2010/#comment-1909</guid>
		<description>Is there a way to activate these posts so that users could actually click the links and get to the designated sites.  I&#039;m  moving to a format of more external content and don&#039;t want folks to feel like I&#039;m kidnapping their content without sending them well deserved traffic.

M</description>
		<content:encoded><![CDATA[<p>Is there a way to activate these posts so that users could actually click the links and get to the designated sites.  I&#8217;m  moving to a format of more external content and don&#8217;t want folks to feel like I&#8217;m kidnapping their content without sending them well deserved traffic.</p>
<p>M</p>
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		<title>Comment on [Edge] Natal, Move &#8216;Going In The Right Direction For The Industry&#8217; &#8211; Ubisoft by what is the cheapest way to have slogans printed on t-shirts? &#124; Custom made suit</title>
		<link>http://www.bydesigngames.com/2010/05/19/edge-natal-move-going-in-the-right-direction-for-the-industry-ubisoft/comment-page-1/#comment-1775</link>
		<dc:creator>what is the cheapest way to have slogans printed on t-shirts? &#124; Custom made suit</dc:creator>
		<pubDate>Thu, 20 May 2010 09:22:33 +0000</pubDate>
		<guid isPermaLink="false"></guid>
		<description>[...] [Edge] Natal, Move &#039;Going In The Right Direction For The Industry &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] [Edge] Natal, Move &#39;Going In The Right Direction For The Industry &#8230; [...]</p>
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