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	<title>ByDesign Games &#187; Fun Stuff</title>
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	<description>Next-Generation Casual Entertainment</description>
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		<title>[GPN] Note to Self: Be Careful With Aprils Fool Stuff</title>
		<link>http://www.bydesigngames.com/2010/03/15/gpn-note-to-self-be-careful-with-aprils-fool-stuff/</link>
		<comments>http://www.bydesigngames.com/2010/03/15/gpn-note-to-self-be-careful-with-aprils-fool-stuff/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 16:25:06 +0000</pubDate>
		<dc:creator>Indie Developer News Pipe</dc:creator>
				<category><![CDATA[Indie Development]]></category>
		<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Indie Dev]]></category>

		<guid isPermaLink="false">http://www.gameproducer.net/?p=4341</guid>
		<description><![CDATA[Year ago (or so) I published this bounty hunting aprils fool website. I recently got a new email:
Hi my name is ****
Im from ******* ******** and Im *** old.I was wonder if I could get more info about how to get job as bounty hunter.
The reason i want to join your company is chasing criminals. [...]]]></description>
			<content:encoded><![CDATA[<p>Year ago (or so) I published this <a rel="nofollow"  href='http://www.bountyhunters.fi/'>bounty hunting aprils fool website</a>. I recently got a new email:</p>
<blockquote><p>Hi my name is ****<br />
Im from ******* ******** and Im *** old.I was wonder if I could get more info about how to get job as bounty hunter.</p>
<p>The reason i want to join your company is chasing criminals. The reason for it is people who try to live against the law always makes trouble for every single citizens and residents.<br />
For example when people copy movies illegally and sell to other people it cause more money to the company who produce movie or software. even people who work illegally in united state cause problem. problem especially now a lot of citizens and residents needs job but they cant get job because of illegal worker. also united state without can live better.</p></blockquote>
<p>I&#8217;m not sure if this guy is trying to fool me, but he did send me another email:</p>
<blockquote><p>I have a question </p>
<p>If I find someone who work illegally does it count if i tell you guys</p>
<p>thanks</p></blockquote>
<p>Unfortunately &#8211; due time constraints &#8211; my bounty hunting website cannot help with the US immigrant issues.</p>
<p>Also, Aprils Fool day is approaching again &#8211; just two weeks to go. I wonder what I can set up for that day&#8230;</p>
<p><i>P.S. This blog post is also a marketing campaign reminder&#8230;</i></p>]]></content:encoded>
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		<title>[GPN] The Only Certain Thing About the Future Is That It’s Uncertain</title>
		<link>http://www.bydesigngames.com/2010/01/29/gpn-the-only-certain-thing-about-the-future-is-that-it%e2%80%99s-uncertain/</link>
		<comments>http://www.bydesigngames.com/2010/01/29/gpn-the-only-certain-thing-about-the-future-is-that-it%e2%80%99s-uncertain/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 20:28:40 +0000</pubDate>
		<dc:creator>Indie Developer News Pipe</dc:creator>
				<category><![CDATA[Indie Development]]></category>
		<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Indie Dev]]></category>

		<guid isPermaLink="false">http://www.gameproducer.net/?p=4066</guid>
		<description><![CDATA[No matter how experienced we become, it&#8217;s pretty darn hard to predict the future. Or anything where you have variable &#8220;human&#8221; in it.
Yesterday, I made a blog post about how many computers we really need and it quickly got several replies. It&#8217;s not super-much, but several replies is several replies. I didn&#8217;t expect those. I [...]<p><a rel="nofollow" target="_blank" href="http://.com/item?&#38;wp=2.6&#38;publisher=a8ad1aa6-fda3-4d07-8a39-39c7c6d0ce29&#38;title=The+Only+Certain+Thing+About+the+Future+Is+That+It%26%238217%3Bs+Uncertain&#38;url=http%3A%2F%2Fwww.gameproducer.net%2F2010%2F01%2F29%2Fthe-only-certain-thing-about-the-future-is-that-its-uncertain%2F"></a></p>]]></description>
			<content:encoded><![CDATA[<p>No matter how experienced we become, it&#8217;s pretty darn hard to predict the future. Or anything where you have variable &#8220;human&#8221; in it.</p>
<p>Yesterday, I made a blog post about <a rel="nofollow"  href='http://www.gameproducer.net/2010/01/28/how-many-computers-consoles-you-really-need/'>how many computers we really need</a> and it quickly got several replies. It&#8217;s not super-much, but several replies is several replies. I didn&#8217;t expect those. I certainly didn&#8217;t expect seeing &#8220;DVDs are history&#8221; comment there. </p>
<p>Similarly, I wasn&#8217;t expecting so many positive comments on <a rel="nofollow"  href='http://www.gameproducer.net/2010/01/26/mailing-list-data-compromise-or-they-got-hacked-and-your-email-might-possibly-was-stolen-as-id-put-it/'>newsletter hack thing</a>. </p>
<p>I think this goes for bigger scale as well. I was watching some music publisher guy saying that when they took <i>Apocalyptica</i> under their wings, they estimated that this band could sell perhaps 4000 units - so they tried it. They ended up selling something like million units or whatever. And this guru had long experience from the scene. </p>
<p>As Gandalf said: <i>&#8220;Even the very wise cannot see all ends.&#8221;</i></p>
<p>(He also said <i>&#8220;My heart tells me that Gollum has some part to play yet, for good or ill before this is over.&#8221;</i>, but let&#8217;s not get stuck in that.)</p>
<p>Prediction is very hard, especially about the future.</p>]]></content:encoded>
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