subscribe via rss

Posts Tagged ‘Game Industry’

WP Greet Box icon
Hello there! If you are new here, you might want to subscribe to the RSS feed or Join Us for updates on Indie Game Development, Game Industry News, Unity 3D and more!
12 Mar 2010

[Edge] GDC: Sakamoto from Metroid to WarioWare

Author: Game Industry News Pipe | Filed under: Game Industry
GDC: Sakamoto from Metroid to WarioWare

Speaking at GDC, Nintendo’s Yoshio Sakamoto downplayed his legacy—which includes the Metroid and WarioWare series—by claiming that as few of the titles he has developed have seen a release outside of Japan, he could be considered a “niche” game developer. And, he said, in Japan the Metroid titles are also considered niche, so “perhaps rather than having global appeal, I really am a developer who can only make niche games.”

read more

12 Mar 2010

[Edge] Monkey Island 2 Special Edition Out This Summer

Author: Game Industry News Pipe | Filed under: Game Industry
Monkey Island 2 Special Edition Out This Summer

LucasArts has announced that Monkey Island 2 Special Edition: LeChuck’s Revenge will come out this summer for Xbox Live, PlayStation Network, PC and iPhone.

As previously speculated, the special edition features updated graphics and a re-mastered musical score. Monkey Island 2 will also allow gamers to have the option to directly control the main character, Guybrush Threepwood, and abandon the old point-and-click system. 

read more

12 Mar 2010

[Edge] Molyneux Sets 5m Sales Target For Fable III

Author: Game Industry News Pipe | Filed under: Game Industry
Molyneux Sets 5m Sales Target For Fable III

Peter Molyneux has set a target for Fable III to sell at least 5 million units before he'll consider it an artistic success.

Molyneux said that the original Fable sold 3 million units, while the sequel saw sales of 3.5 million units. In order for Fable III to be seen as going in the right direction it must sell more than 5 million units, Monlyneux said, although how he reached that figure isn't immediately clear.

read more

11 Mar 2010

[Edge] C&C3 Devs form Supergiant Games

Author: Game Industry News Pipe | Filed under: Game Industry
C&C3 Devs form Supergiant Games

Former Command & Conquer 3 and Red Alert 3 developers have left Electronic Arts’ Los Angeles Studio to form their own independent studio Supergiant Games.

The team is made up of Amir Rao, Gavin Simon and Darren Korb, with the group’s website saying: “We are a group of former EALA developers who quit our jobs in August 2009 and moved into a house together to make games. It's pretty awesome.”

“We’re working on a game for digital download platforms that we hope to release in 2011.”

read more

11 Mar 2010

[GI] GDC 2010 Coverage

Author: Game Industry News Pipe | Filed under: Game Industry
For this year's GDC 2010 event, taking place all this week, we're using a new system for our coverage which is taking the form of an event blog. Every time we hear something interesting - either formally or less so - we'll post it here, with the latest updates at the top. Updates will include interesting snippets from lectures and panel sessions, any announcements we get wind of, plus the general buzz on the show floor - what people are talking about, the issues being discussed, and so on. But we also want to hear from you - if you're at GDC, or you want to react to things we're writing, drop us a line and we may add your thoughts to the blog as well!

Read more...

11 Mar 2010

[Edge] Rock Band: Green Day Announced

Author: Game Industry News Pipe | Filed under: Game Industry
Rock Band: Green Day Announced

MTV Games has announced Rock Band: Green Day, the title is set to lauch later this year across the Xbox 360, PlayStation 3 and Wii.

The title will feature avatars of the band as well as art and locations synonymous with the group. In addition, the Rock Band: Green Day track list will be fully exportable to Rock Band and Rock Band 2.

read more

11 Mar 2010

[Edge] Unreal Engine 3 Integrated With Steamworks

Author: Game Industry News Pipe | Filed under: Game Industry
Unreal Engine 3 Integrated With Steamworks

Epic Games and Valve Software have entered into an agreement to bring Valve’s Steamworks services to all licensees of Epic’s Unreal Engine 3.

Licensees of the industry leading games engine will now be able to fully take advantage of all game features and services in Steam, including: product key authentication, copy protection, auto-updating, social networking, matchmaking and anti-cheat technology.

read more

11 Mar 2010

[Edge] GDC: Peter Molyneux on Moving Fable out of the RPG...

Author: Game Industry News Pipe | Filed under: Game Industry
GDC: Peter Molyneux on Moving Fable out of the RPG Niche

On Thursday morning, Lionhead Studios’ Peter Molyneux unveiled new features of the upcoming Fable 3 and discussed the challenge of moving away from the RPG niche.

Describing his love of early RPGs such as Wizardry and Ultima, Molyneux noted that these games depended on stats and numbers. “I lost my girlfriend because she was down the pub and I was still playing Ultima. Absolutely adored it. But again, it was a lot of numbers and stats and it was quite techy, and it required you to memorize an awful lot.”

read more