<?xml version="1.0" encoding="UTF-8"?> <rss
version="2.0"
xmlns:content="http://purl.org/rss/1.0/modules/content/"
xmlns:wfw="http://wellformedweb.org/CommentAPI/"
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:atom="http://www.w3.org/2005/Atom"
xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
><channel><title>ByDesign Games &#187; General</title> <atom:link href="http://www.bydesigngames.com/tag/general/feed/" rel="self" type="application/rss+xml" /><link>http://www.bydesigngames.com</link> <description>Next-Generation Casual Entertainment</description> <lastBuildDate>Fri, 10 Sep 2010 07:53:00 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.0.1</generator> <item><title>[Unity Technologies] Four years ago today…</title><link>http://www.bydesigngames.com/2010/01/04/unity-technologies-four-years-ago-today%e2%80%a6/</link> <comments>http://www.bydesigngames.com/2010/01/04/unity-technologies-four-years-ago-today%e2%80%a6/#comments</comments> <pubDate>Mon, 04 Jan 2010 17:36:54 +0000</pubDate> <dc:creator>Unity3D News Pipe</dc:creator> <category><![CDATA[Technology]]></category> <category><![CDATA[General]]></category> <category><![CDATA[Unity3D]]></category><guid
isPermaLink="false">http://blogs.unity3d.com/?p=2097</guid> <description><![CDATA[&#8230;I took a plane to Copenhagen.
Well ok, it all started a bit before: I exchanged some emails with David and Joachim and they invited me for a gamejam in their office. Then one thing led to another, I was young and needed money (oops! wrong topic) and on January 2006 I started working on this [...]]]></description> <content:encoded><![CDATA[<p>&#8230;I took a plane to Copenhagen.</p><p>Well ok, it all started a bit before: <span
id="more-2097"></span><br
/> <a
rel="nofollow"  href="http://blogs.unity3d.com/wp-content/uploads/2010/01/futureofmiddleware.png"><img
class="alignnone size-full wp-image-2099" title="futureofmiddleware" src="http://blogs.unity3d.com/wp-content/uploads/2010/01/futureofmiddleware.png" alt="futureofmiddleware" width="548" height="19"/></a></p><p>I exchanged some emails with <a
rel="nofollow"  href="http://blogs.unity3d.com/author/david/">David</a> and <a
rel="nofollow"  href="http://blogs.unity3d.com/author/joe/">Joachim</a> and they invited me for a <a
rel="nofollow"  href="http://unity3d.com/pakimono/">gamejam</a> in their office. Then one thing led to another, I was young and needed money <em>(oops! wrong topic)</em> and on January 2006 I started working on this thing called &#8220;Unity&#8221;.</p><p>Unity was at version <a
rel="nofollow"  href="http://unity3d.com/unity/whats-new/unity-1.2">1.2.1</a> then. Since then we&#8217;ve released about a dozen new versions, added hundreds (or thousands?) of new features, a handful of new platforms and <a
rel="nofollow"  href="http://blogs.unity3d.com/2009/11/13/blast-from-the-past-pt-3-a-growing-company/">have grown a lot</a>.</p><p><a
rel="nofollow"  href="http://blogs.unity3d.com/wp-content/uploads/2010/01/insanesales.png"><img
class="alignright size-full wp-image-2105" title="Insane Sales!" src="http://blogs.unity3d.com/wp-content/uploads/2010/01/insanesales.png" alt="Insane Sales!" width="333" height="72"/></a>Also, we stopped saying &#8220;Sales are INSANE!!!!11&#8243; whenever they exceeded a whopping ten thousand euros per week. <em><span
style="color:#808080;">Seriously, that much money in 2006 was a big thing. Our Windows build machine was a single core Celeron with 512MB RAM because that&#8217;s what we could afford!</span></em> Well ok, we&#8217;re still saying &#8220;sales are insane!&#8221; from time to time, just the threshold has gone way up.</p><p
style="clear:both;"><a
rel="nofollow"  href="http://blogs.unity3d.com/wp-content/uploads/2010/01/greatsuccess.png"><img
class="alignright size-full wp-image-2119" title="SUCCESS!!!" src="http://blogs.unity3d.com/wp-content/uploads/2010/01/greatsuccess.png" alt="SUCCESS!!!" width="220" height="121"/></a>Occasionally we&#8217;d get excited about strangest things. I think this email is about some car model from ATI that was on front page of <a
rel="nofollow"  href="http://blogs.unity3d.com/wp-content/uploads/2010/01/website2006.png">our website in 2006</a>. It&#8217;s beyond me why we&#8217;d put a car on Unity website, but somehow it seemed to make sense at the time.</p><p
style="clear:both;">It would take too much space to list all the awesome things that happened in those four years. I got to work on some things too, like <a
rel="nofollow"  href="http://blogs.unity3d.com/wp-content/uploads/2010/01/200603-firefox.jpg">Windows Web Player</a>, <a
rel="nofollow"  href="http://blogs.unity3d.com/wp-content/uploads/2010/01/200702-fastd3d1.png">Direct3D renderer</a>, <a
rel="nofollow"  href="http://blogs.unity3d.com/wp-content/uploads/2010/01/200706-lolshadows.png">shadows</a>, <a
rel="nofollow"  href="http://blogs.unity3d.com/2009/05/16/blast-from-the-recent-past-unity-25/">editor for Windows</a> and whatnot. But I mostly concentrate on creating trouble, which does not seem to hinder Unity that much. I need to get more efficient!</p><p>Seriously though, it has been an amazing ride so far, and I hope it will only become better. Thanks to everyone at Unity Technologies and the community!</p><p>Rock on!</p><p><a
href=http://blogs.unity3d.com/2010/01/04/four-years-ago-today/>Source Article »</a></p>]]></content:encoded> <wfw:commentRss>http://www.bydesigngames.com/2010/01/04/unity-technologies-four-years-ago-today%e2%80%a6/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk
Page Caching using disk (user agent is rejected)
Database Caching 19/32 queries in 0.102 seconds using disk

Served from: www.bydesigngames.com @ 2010-09-10 07:59:45 -->